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基于UNITY3D的虚拟测量实验设计与初步实现
引用本文:周敏,范冲.基于UNITY3D的虚拟测量实验设计与初步实现[J].测绘与空间地理信息,2016(1):179-181.
作者姓名:周敏  范冲
作者单位:中南大学地球科学与信息物理学院,湖南长沙,410083
摘    要:通过虚拟现实技术进行仿真虚拟实验,由于其交互性良好、操作简单、成本低廉,已被广泛应用于各种实验教学中。本论文通过3dsmax建模在Unity3D中搭建了测量实验的基本要素:全站仪、棱镜、地形、建筑物、树木等,结合Java Script语言实现交互,完成全站仪的展示以及碎步测量实验,从而构成了虚拟测量的学习环境。

关 键 词:虚拟现实  Unity3D  全站仪  测量  交互设计

Design and Implementation of Virtual Measurement Experiment Based on UNITY3 D
Abstract:Through the virtual reality technology can simulate virtual experiment, due to its good interactivity, handle ability and cheapness has already been applied in various experimental teaching.The system based on Unity3D platform is constructed by using 3Dmax to build the scene which composed basic measure elements: Electronic Total Station, Prism, Terrain, buildings, trees etc. taking JavaScript as the programming tool to implement the function of interaction.Thus constituting a virtual learning environment for total station.
Keywords:virtual reality  Unity3D  electronic total station  measuring  interaction design
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