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1.
3D spatial data model and simulating are the core of 3D GIS can be adopted in different domains. A data model based on Quasi Tri-Prism Volume (QTPV) has been proposed. QTPV definition and its special cases have been discussed. Using QTPV and its special cases, irregular natural geological bodies and regular subsurface engineering can be described efficiently. The proposed model is composed of five primitives and six objects. Data structures and topological relationship of the fives primitives and three objects describing stratigraphy are designed in detail. Some schemes are designed for the QTPV modelling of stratigraphy and subsurface engineering according to modelling data. The model manipulation method of QTPV cutting by an arbitrary plane is discussed. Using VC++ 6.0 programming language integrated with SQL database and OpenGL graphic library under windows environment, a system prototype 3DGeoMV has been developed. The experiment result shows that the QTPV model is feasible and efficient in modelling subsurface engineering.  相似文献   

2.
基于似三棱柱体的地质体三维建模与应用研究   总被引:22,自引:0,他引:22  
以地质体三维建模为目的 ,结合地质勘探工程数据的特点 ,对以似三棱柱体为体元的三维数据模型和基本算法进行了研究 ,并以内蒙古某矿区的实际钻孔资料进行了验证。  相似文献   

3.
GTP-based integral real-3D spatial model for engineering excavation GIS   总被引:1,自引:0,他引:1  
Engineering excavation GIS (E^2GIS) is a real-3D GIS serving for geosciences related to geo-engineering, civil engineering and mining engineering based on generalized tri-prism (GTP) model.As two instances of GTP model, G-GTP is used for the real-3D modeling of subsurface geological bodies, and E-GTP is used for the real-3D modeling of subsurface engineering excavations. In the light of the discussions on the features and functions of E2 GIS, the modeling principles of G-GTP and E-GTP are introduced. The two models couple together seamlessly to form an integral model for subsurface spatial objects including both geological bodies and excavations. An object-oriented integral real-3D data model and integral spatial topological relations are discussed.  相似文献   

4.
Engineering excavation GIS (E2 GIS) is a real-3D GIS serving for geosciences related to geo-engineering, civil engineering and mining engineering based on generalized tri-prism (GTP) model. As two instances of GTP model, G-GTP is used for the real-3D modeling of subsurface geological bodies, and E-GTP is used for the real-3D modeling of subsurface engineering excavations. In the light of the discussions on the features and functions of E2GIS, the modeling principles of G-GTP and E-GTP are introduced. The two models couple together seamlessly to form an integral model for subsurface spatial objects including both geological bodies and excavations. An object-oriented integral real-3D data model and integral spatial topological relations are discussed.  相似文献   

5.
地勘工程3维空间数据模型及其数据结构设计   总被引:44,自引:1,他引:44  
3维现象随着研究领域的不同,描述空间实体的方法存在较大差异,不可能设计一种数据模型来适合所有的应用领域,应根据研究领域空间实体分布特征,设计出专用的3维空间数据模型。本文对传统的3维数据模型进行了分析,以地质勘探工程的各种3维空间对象为研究背景,提出了适合地质勘探工程的矢量与栅格集成的面向对象混合数据模型,以复杂体-体-面-线-点对象之间的逻辑关系来建立对象之间的拓扑关系,设计了部分对象的数据结构,并以一玢岩型铁矿床为例,对数据结构进行了描述。  相似文献   

6.
Testing the accuracy of 3D modelling algorithms used for geological applications is extremely difficult as model results cannot be easily validated. This paper presents a new approach to evaluate the effectiveness of common interpolation algorithms used in 3D subsurface modelling, utilizing four synthetic grids to represent subsurface environments of varying geological complexity. The four grids are modelled with Inverse Distance Weighting and Ordinary Kriging, using data extracted from the synthetic grids in different spatial distribution patterns (regular, random, clustered and sparse), and with different numbers of data points (100, 256, 676 and 1,600). Utilizing synthetic grids for this evaluation allows quantitative statistical assessment of the accuracy of both interpolation algorithms in a variety of sampling conditions. Data distribution proved to be an important factor; as in many geological situations, relatively small numbers of randomly distributed data points can generate more accurate 3D models than larger amounts of clustered data. This study provides insight for optimizing the quantity and distribution of data required to accurately and cost-effectively interpolate subsurface units of varying complexity.  相似文献   

7.
传统地籍是基于某一时刻的土地二维剖分,不支持立体产权管理和时空权属查询,需要探索四维(三维空间+时间)地籍。四维宗地是四维地籍的登记客体,是宗地在四维空间的扩展,其创建、分割、合并与注销等操作是四维地籍最常用、最基本的功能。结合城市发展现状和地籍管理需求,分析时态产权特征,用UML建模四维宗地数据模型和基于拓扑数据模型的四维宗地操作算法。研究内容包括:①提出四维宗地数据模型;②提出基于"拉伸"的四维宗地创建算法以及基于分段时间的共享拓扑基元处理方法;③提出四维宗地的分割、合并算法。研究结果表明:四维宗地的构建为追踪产权的时空变化提供了理论借鉴和技术支持,也使得地籍管理向四维地籍迈进了一步。  相似文献   

8.
The key to develop 3-D GISs is the study on 3-D data model and data structure. Some of the data models and data structures have been presented by scholars. Because of the complexity of 3-D spatial phenomenon, there are no perfect data structures that can describe all spatial entities. Every data structure has its own advantages and disadvantages. It is difficult to design a single data structure to meet different needs. The important subject in the 3-D data models is developing a data model that has integrated vector and raster data structures. A special 3-D spatial data model based on distributing features of spatial entities should be designed. We took the geological exploration engineering as the research background and designed an integrated data model whose data structures integrats vector and raster data by adopting object-oriented technique. Research achievements are presented in this paper.  相似文献   

9.
The key to develop 3-D GISs is the study on 3-D data model and data structure. Some of the data models and data structures have been presented by scholars. Because of the complexity of 3-D spatial phenomenon, there are no perfect data structures that can describe all spatial entities. Every data structure has its own advantages and disadvantages. It is difficult to design a single data structure to meet different needs. The important subject in the3-D data models is developing a data model that has integrated vector and raster data structures. A special 3-D spatial data model based on distributing features of spatial entities should be designed. We took the geological exploration engineering as the research background and designed an integrated data model whose data structures integrats vector and raster data byadopting object-oriented technique. Research achievements are presented in this paper.  相似文献   

10.
提出一种车载移动测量系统(MMS)激光点云与序列全景影像自动配准方法。首先采用层次化城市场景目标提取方法自激光点云提取天际线矢量,在全景影像中经虚拟成像与分割角点提取算法生成天际线矢量。然后,将提取结果作为几何配准基元,构建配准基元图,通过最小化配准基元图编辑距离进行匹配,组成共轭配准基元对,解算2D-3D粗配准模型,获得全景影像与LiDAR点云参考坐标系之间的初始转换关系。最后,为消除几何配准基元提取与匹配误差对配准结果的影响,自序列全景影像虚拟成像影像生成多视立体密集匹配点云,继而使用变种ICP算法优化其与激光点云数据间3D-3D配准参数,间接优化全景影像与激光点云间的配准参数,精化配准结果。试验结果表明,本文提出的自动配准方法可以实现车载MMS激光点云与序列全景影像的1.5像素级自动配准,配准成果可应用于真彩色点云生成等点云/影像数据融合应用。  相似文献   

11.
Virtual 3D city models are increasingly being used to model the realms of the real world for utilization in a number of applications related to environmental simulations including, urban planning, mapping the energy characteristics of buildings, noise mapping, flood modelling, etc. Apart from geometric and appearance/textural information, these applications have a requirement for complex urban semantics. Currently, a number of 3D standards are available in CAD, BIM and GIS related domains for the storage, visualization and transfer of 3D geospatial datasets. Initially, the 3D data models (such as COLLADA, VRML, X3D, etc.) were purely graphical/geometrical in nature and mainly used for visualization purposes. With the inclusion of thematic modules in OGC CityGML, the integration of geometry and semantics in a single data model paved the way for better sharing of virtual 3D city models. In spite of the availability of a wide range of 3D data standards, there are certain differences with respect to geometry, topology, semantics, LODs, etc., which complicates the integration of 3D geodata from heterogeneous sources. This paper serves to highlights the need for the innovative solutions with respect to the urban environmental related simulations primarily based on the use of virtual 3D city models. Four use cases are studied in this context namely, (1) urban solar potential estimation using CityGML models, (2) simulation of traffic noise level mapped on building walls from the urban road segments, (3) CityGML based 3D data models interoperability, and (4) 3D indoor logistics and subsurface utilities. However, for modelling majority of use cases, CityGML does not provide explicit thematic representations but provides support for extending the CityGML schema using Application Domain Extensions. In a nutshell, the study explores the semantic modelling capabilities of the CityGML for the transformation of native 3D virtual city models to one satisfying capabilities like semantic information and support towards interoperability.  相似文献   

12.
在对现实世界进行高度抽象化的表达过程中,许多学者和机构提出了多种空间数据模型(或称之为空间数据结构)。文章首先总结了现有模型所使用的基本几何要素,并对其利弊进行了讨论:然后总结了使用这些几何要素进行组合、扩展以构建更为复杂的空间实体的理论即空间数据建模理论,同时也对不同理论的通用性和局限性进行了讨论。笔者随后以4维空间为基础.从空间内嵌的角度去思考不同维度下的空间构成.得出了3维空间的最简基本要索,并通过对比相关文献对geometricprimitives的中文翻译将其命名为“几何基元”。在此基础上笔者探讨了3维几何基元构成空间实体的数学表达本质.沦述了依此几何基元构成的空间实体之间基本拓扑关系的表达方法。最后笔者设计了一套数据结构以系统构建空间数据模型,该模型有利于实现3维空间数据库.可为形成3维数据资产提供蘑础。本文的结论认为,该3维空间数据模型可以有效地解决体3维和表面3维的模型一致性问题,提供了结合“地学3维”和“3维数字城市”等不同应刚系统的途径:同时可将当前的2维地理信息系统自然地扩展到3维:另外还可以为3维空间分析和专门的3维渲染引擎提供理论支持。  相似文献   

13.
One of the first stages of the three‐dimensional (3D) subsurface modeling process involves collation and analysis of available borehole and/or outcrop data to identify individual subsurface units, usually distinguished by the grain size of the sediment, and the elevation of their bounding contacts. Input data can come from a variety of sources and may be categorized according to their reliability and/or quality. The output from the 3D model is a prediction of subsurface conditions based on these data and the reliability of the output model is highly dependent on both the quality of input data and the types of interpolation methods used. This article presents a new quality weighting methodology that allows the user to assign a differential weighting factor to data points of variable quality in the modeling process. Input data are categorized into high and low quality datasets which are then recombined using a grid math process in which a differential “weighting” factor is applied. This allows the 3D modeling program to maximize the use and effectiveness of data from all available sources while giving high quality data greater influence on the final model output, and will result in the generation of more accurate and reliable 3D subsurface models.  相似文献   

14.
The automatic generation of 3D as-built models from LiDAR data is a topic where significant progress has been made in recent years. This paper describes a new method for the detection and automatic 3D modelling of frame connections and the formation of profiles comprising a metal frame from LiDAR data. The method has been developed using an approach to create 2.5D density images for subsequent processing using the Hough transform. The structure connections can be automatically identified after selecting areas in the point cloud. As a result, the coordinates of the connection centre, composition (profiles, size and shape of the haunch) and direction of their profiles are extracted. A standard file is generated with the data obtained from the geometric and semantic characterisation of the connections. The 3D model of connections and metal frames, which are suitable for processing software for structural engineering applications, are generated automatically based on this file. The algorithm presented in this paper has been tested under laboratory conditions and also with several industrial portal frames, achieving promising results. Finally, 3D models were generated, and structural calculations were performed.  相似文献   

15.
As a state-of-the-art mapping technology, mobile laser scanning (MLS) is increasingly applied to fields such as digital presentations of city environments. However, its application has recently met a bottleneck in data processing. It has been found that conventional methods for geometrically modeling 3D scattered points are inadequate when dealing with large volumes of MLS data. In fact, this is a challenge that has already been noted in the MLS-relevant fields, e.g. remote sensing, robot perception, and pattern recognition. A variety of algorithms under the schematic frame of analysis, modeling and synthesis (AMS) have been developed in these fields. The AMS paradigm is to first extract the implicit geometric primitives within each scan profile by geometrically modeling its 2D scattered points (GM2P). The resultant 2D geometric primitives are then integrated to restore the real 3D geometrical models. In this process, GM2P is a kernel procedure whereby a review of the GM2P algorithms is assumed to be of significance for developing new efficient algorithms for geometrically modeling 3D scattered points. This idea is supported by MLS sampling often being executed via parallel scan profiles. Indeed, the results of the literature review indicate an avenue for methodologically improving MLS in data processing.  相似文献   

16.
Abstract

Digital Earth essentially consists of 3D and moreD models and attached semantic information (attributes). Techniques for generating such models efficiently are required very urgently. Reality-based 3D modelling using images as prime data source plays an important role in this context. Images contain a wealth of information that can be advantageously used for model generation. Images are increasingly available from satellite, aerial and terrestrial platforms. This contribution briefly describes some of the problems which we encounter if the process of model generation is to be automatised. With the help of some examples from Digital Terrain Model generation, Cultural Heritage and 3D city modelling we show briefly what can be achieved. Special attention is directed towards the use of model helicopters for image data acquisition. Some problems with interactive visualisation are discussed. Also, issues surrounding R&D, professional practice and education are also addressed.  相似文献   

17.
An automated method for 3D modelling of complex highway interchanges is presented. Laser data and 2D topographic map data have been combined in an innovative 3D reconstruction procedure. Complex situations as shown in this paper demand knowledge to guide the automatic reconstruction. This knowledge has been used in the fusion procedure to constrain the topological and geometrical properties of the reconstructed 3D model. These additions are needed to take care of the lack of data in occluded areas. Laser data has been segmented and filtered before it is fused with map data. In the surface-growing algorithm combining map and laser points, the laser data is assigned to the corresponding road element. Although results are shown using two specific data sources, the algorithm is designed to be capable of dealing with any polygon-based topographic map and any aerial laser scanner data-set.  相似文献   

18.
针对施工图内容复杂多样,存在图形、文本、符号、表格等多种样式的数据形式,给基于施工图的三维建筑物模型重构带来较大困难的问题,该文分析了建筑施工图的数据内容及其关联性,提出了面向建筑物三维模型重建的数据组织方法,构建了面向数据提取的建筑物对象模型,设计了相应的数据结构和人机交互提取方法,为基于建筑施工图的信息提取提供了一整套可供借鉴的方法。提出了由框架参数、基本参数、扩展参数和语义参数构成的建筑施工图数据参数化分解方法,可以支持内容相对独立的分步参数提取方式,并设计了综合化的交互界面,简化了数据提取操作过程,试验表明有效提高了数据提取的效率和准确率。  相似文献   

19.
基于三维激光扫描仪的校园建筑物建模研究   总被引:2,自引:0,他引:2  
张会霞  陈宜金  刘国波 《测绘工程》2010,19(1):32-34,38
三维激光扫描仪可以连续、自动、快速获取目标物表面的采样点数据。论述三维激光扫描仪工作原理、数据处理流程。以校园建筑物为例,给出三维数据获取、数据处理、模型建立的基本方法和结果。探讨采用点云数据进行数字校园的方法。  相似文献   

20.
三维激光扫描仪可以连续、自动、快速获取目标物表面的采样点数据。本文以文物为例,介绍三维激光扫描仪的工作原理,给出三维数据获取、数据处理、模型建立的基本方法和结果。探讨采用点云数据进行文物建模的方法。  相似文献   

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