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基于VC、Opengl和Directx的三维景观浏览
引用本文:张奇,屈年赦. 基于VC、Opengl和Directx的三维景观浏览[J]. 现代测绘, 2006, 29(1): 18-20
作者姓名:张奇  屈年赦
作者单位:1. 辽宁省第三测绘院,辽宁,沈阳,110034
2. 辽宁工程技术大学测量工程系,辽宁,阜新,123000
摘    要:以VC、Opengl和Directx为基础,创建三维景观浏览场景;结合3DS MAX 6.0和Photoshop,三维建模、纹理映射,处理模型纹理,建立三维景观模型;并将构建的精细三维景观以3DS模型形式读入到创建的场景中,并最终实现在场景中任意漫游、碰撞检测、雾的探测、阴影、阳光光源位置的控制、播放音乐等诸多功能。

关 键 词:Opengl  Directx  纹理映射  三维景观模型  3DS模型  碰撞检测  雾的探测
文章编号:1672-4097(2006)01-0018-03

Construction of Three - Dimensional Landscape Model by Using VC、Opengl and Directx
Zhang Qi,Qu Nianshe. Construction of Three - Dimensional Landscape Model by Using VC、Opengl and Directx[J]. Modern Surveying and Mapping, 2006, 29(1): 18-20
Authors:Zhang Qi  Qu Nianshe
Affiliation:1.The Third Surveying Institute of Liaoning Province, Shengyang 110034 ; 2.Department of Surveying Engineering, Liaoning Technical University, Fuxin 123000, China
Abstract:In this article, the authors construct a three dimensional landscape using VC ,Opengl and Directx; constructing the three - dimensional model, projecting the texture,desling with textures of models by using 3DS MAX 6. 0 and Photoshop. This paper also solves how to read the three dimensional model into landscape in the format of 3DS, roaming about in the landscape at will,collision detecting, fog detecting, shadow detecting, controling position of the sun , playing music and other functions.
Keywords:Opengl  Directx  Texture projection  Three-dimensional landscape model  3D model  Collision detecting  Fog detecting  
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