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Color correction of texture images for true photorealistic visualization
Authors:Yonghak Song  Jie Shan
Institution:1. Canadian Forest Service, Natural Resources Canada, 506 West Burnside Rd., Victoria, BC V8Z 1M5, Canada;2. Department of Ecology and Natural Resource Management, Norwegian University of Life Sciences, P.O. Box 5003, NO 1432 Ås, Norway;3. Forest Research Institute, Wonnhaldestraße 4, Baden-Württemberg 79100, Freiburg, Germany;4. Office National des Forêts, Département RDI, Pôle de Nancy, 11 Ile-de-Corse, 54000, Nancy, France
Abstract:Photorealistic visualization combines 3-D geometric models with their texture images to render the virtual world. This paper points out that the texture images should be radiometrically corrected to achieve a true realistic appearance. Such a correction should include not only the color adjustment among images of the same object, but also the shade variation caused by the illumination change. The objective of this study is to correct the input texture images such that their shade varies when being rendered under different illumination directions. To achieve this goal we first apply the specular-to-diffuse mechanism based on the dichromatic reflection model to remove the specular component from the texture image. The resultant diffusion-only image then undergoes a shade correction to produce a normalized shade-free texture image. In the final step, shades under any illumination are produced to achieve a true photorealistic effect. Presented in the paper are the principles and methods for such corrections, along with a performance evaluation based on the graphic and numerical results for roof texture images.
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