首页 | 本学科首页   官方微博 | 高级检索  
     检索      

基于OpenGL的三维地形实时动态交互显示
引用本文:廖中石,杨化超.基于OpenGL的三维地形实时动态交互显示[J].现代测绘,2004,27(3):43-44.
作者姓名:廖中石  杨化超
作者单位:1. 广州市政集团机械施工有限公司,广东,广州,510665
2. 中国矿业大学环境与测绘学院,江苏,徐州,221008
摘    要:地形的三维实时显示技术是虚拟现实(VR)的一项关键技术,也是地理信息系统(GIS)的重要组成部分。本文探讨了在OpenGL环境下三维地形实时绘制显示的机制及过程。在此基础上,给出了三维数字地形交互显示的两种主要方式及实现方法。并给出了具体的绘制实例。

关 键 词:OpenGL  虚拟现实  数字地面模型  遥感  地理信息系统
文章编号:1672-4097(2004)03-0043-02

Displaying of 3D Topography with Real Dynamic and Mutual Method Based on OpenGL
Liao Zhongshi,Yang Huachao.Displaying of 3D Topography with Real Dynamic and Mutual Method Based on OpenGL[J].Modern Surveying and Mapping,2004,27(3):43-44.
Authors:Liao Zhongshi  Yang Huachao
Abstract:The real displaying technology of 3D topography is a key technology for Virtual Reality (VR), but also is a important element of Geography Information System. In this paper, we discussed the mechanism and procedure of real displaying of 3D topography. Moreover, we also discussed the main two methods of drawing and displaying of it. At the same time, a specific example of drawing the 3D topography using the previously method is given.
Keywords:OpenGL  Virtual Reality  Digital Terrain Model  Dynamics  Remote Sensing
本文献已被 CNKI 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号