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基于DirectPlay的分布式3维仿真系统的实现
引用本文:王慧,谢金华,姜挺.基于DirectPlay的分布式3维仿真系统的实现[J].测绘学院学报,2004,21(3):222-224.
作者姓名:王慧  谢金华  姜挺
作者单位:信息工程大学 测绘学院,信息工程大学 测绘学院,信息工程大学 测绘学院 河南 郑州 450052,河南 郑州 450052,河南 郑州 450052
摘    要:分布式3维仿真技术是近年来3维仿真领域研究的热点。DirectPlay作为一套高效、稳定的网络协议组件,可以为分布式3维仿真提供有效的底层网络通讯支持。文中对分布式3维仿真的有关技术进行了探索,同时介绍了基于DirectPlay的分布式3维仿真系统的总体设计思想、体系结构以及实现方法。

关 键 词:分布式3维仿真  DirectPiay  同步  C/S结构

The Realization of the Distributed 3D Simulation System Based on DirectPlay
WANG Hui,XIE Jin-hua,JIANG Ting.The Realization of the Distributed 3D Simulation System Based on DirectPlay[J].Journal of Institute of Surveying and Mapping,2004,21(3):222-224.
Authors:WANG Hui  XIE Jin-hua  JIANG Ting
Abstract:The distributed three-dimensional simulation is very popular in the research field of three-dimensional simulation in these years. As a set of net protocol components that refer to efficiently and steadily backup, DirectPlay can provide a kind of useful tool on net base communication for the distributed three-dimensional simulation. This paper introduces our exploration about the techniques of the distributed three-dimensional simulation, as well as the general ways about the designation, the architecture and the method that can complete it based on DirectPlay.
Keywords:distributed three-dimensional simulation  directplay: synchronization  C/S
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