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三维城市建筑物的纹理映射综述
引用本文:范冲,王学.三维城市建筑物的纹理映射综述[J].测绘与空间地理信息,2014(7):1-4,10.
作者姓名:范冲  王学
作者单位:中南大学地球科学与信息物理学院,湖南长沙410083
基金项目:高分辨率遥感数据精处理和空间信息智能转化的理论与方法(2012CB719904)资助
摘    要:纹理是影响三维模型真实感的一个重要因素。三维纹理映射的最终目的是得到高精度、全自动、高保真的三维模型,它是计算机视觉等领域的一个热点问题。本文介绍了三维纹理映射的原理和过程;针对三维建筑模型进行纹理映射这一研究方向,在投影变换中参数化应用、纹理坐标转换的处理、影像与模型的匹配等方面总结现有的解决方法,并针对多幅建筑物立面的倾斜影像及屋顶垂直遥感影像与三维几何模型的纹理映射,将一些有代表性的研究方法和成果进行对比分析;最后根据当前的研究现状和应用需求,提出一些问题和解决途径。

关 键 词:三维模型  纹理映射  垂直影像  倾斜影像

Texture Mapping in 3D City Building
FAN Chong,WANG Xue.Texture Mapping in 3D City Building[J].Geomatics & Spatial Information Technology,2014(7):1-4,10.
Authors:FAN Chong  WANG Xue
Institution:(School of Earth Sciences and Physical Information, Central South University, Changsha 410083, China)
Abstract:Texture is an important factor influencing the realistic 3D model. The final purpose of 3D texture mapping is that the 3D model has high precision, automatic, high fidelity, and it is a hot issue in the field of computer vision. This paper introduces the principle and process of 3D texture mapping. For this research direction about texture mapping for 3D building model, the existing solutions are summarized on the projection of parametric applications, texture coordinate transformation processing, image and model matching. Some research methods and results of representative were compared and analyzed on texture mapping for multiple building facades and roofs of remote sensing image vertical tilt imaging and three -dimensional geometry model; finally, the author puts forward some problems and possible solutions based on the present research situation and current application needs.
Keywords:three dimensional model  texture mapping  vertical image  oblique image
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