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基于Direct3D的光照机制研究
引用本文:黄飞龙,黑龙杰,杜莹.基于Direct3D的光照机制研究[J].测绘工程,2012,21(3):53-57,62.
作者姓名:黄飞龙  黑龙杰  杜莹
作者单位:1. 61512部队,北京,100088
2. 信息工程大学测绘学院,河南郑州,450052
摘    要:为增强三维场景的真实感,可通过为场景增加光照来实现。文中在光照应用理论的基础上,通过对Direct3D中光照机制的研究,探讨光照机制对光照效果产生的影响。通过实验提出平坦地面特殊灯光效果应用问题的解决方案,并就方案的运行效果和效率进行分析研究,对Direct3D的开发应用尤其是特殊灯光效果的应用具有一定的参考价值。

关 键 词:DirectD  光照机制  光照效果  聚光灯  三角形

Research on Direct3D-based lighting mechanism
HUANG Fei-long , HEI Long-jie , Du Ying.Research on Direct3D-based lighting mechanism[J].Engineering of Surveying and Mapping,2012,21(3):53-57,62.
Authors:HUANG Fei-long  HEI Long-jie  Du Ying
Institution:1.61512 Troops,Beijing 100088,China;2.Institute of Surveying and Mapping,Information Engineering University,Zhengzhou 450052,China)
Abstract:Light is necessary to enhance the effect of three dimensioned scene.Based on the lighting theory and mechanism,the article mainly analyses how the lighting mechanism influenles the lighting effects by conducting tests.It brings forward solutions to the problem of special light on flat ground,and discusses the balance of effect and efficiency as well.It can be used to the exploitation and application of the Direct3D,especially the application of the special lighting effect.
Keywords:Direct3D  lighting mechanism  lighting effect  spot lighting  triangle
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