首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   1930篇
  免费   92篇
  国内免费   166篇
测绘学   1028篇
大气科学   73篇
地球物理   126篇
地质学   384篇
海洋学   151篇
天文学   16篇
综合类   204篇
自然地理   206篇
  2024年   4篇
  2023年   12篇
  2022年   46篇
  2021年   50篇
  2020年   70篇
  2019年   76篇
  2018年   34篇
  2017年   91篇
  2016年   84篇
  2015年   94篇
  2014年   93篇
  2013年   164篇
  2012年   161篇
  2011年   132篇
  2010年   74篇
  2009年   90篇
  2008年   120篇
  2007年   132篇
  2006年   141篇
  2005年   142篇
  2004年   92篇
  2003年   83篇
  2002年   72篇
  2001年   40篇
  2000年   34篇
  1999年   18篇
  1998年   15篇
  1997年   4篇
  1996年   7篇
  1995年   2篇
  1994年   5篇
  1991年   1篇
  1990年   2篇
  1989年   1篇
  1988年   1篇
  1986年   1篇
排序方式: 共有2188条查询结果,搜索用时 15 毫秒
61.
Wind speed and direction vary over space and time due to the interactions between different pressures and temperature gradients within the atmospheric layers. Near the earth’s surface, these interactions are modulated by topography and artificial structures. Hence, characterizing wind behaviour over large areas and long periods is a complex but essential task for various energy-related applications. In this study, we present a novel approach to discover wind patterns by integrating sequential pattern mining and interactive visualization techniques. The approach relies on the use of the Linear time Closed pattern Miner sequence algorithm in conjunction with a time sliding window that allows the discovery of all sequential patterns present in the data. These patterns are then visualized using integrated 2D and 3D coordinated multiple views and visually explored to gain insight into the characteristics of the wind from a spatial, temporal and attribute (type of wind pattern) point of view. This proposed approach is used to analyse 10 years of hourly wind speed and direction data for 29 weather stations in the Netherlands. The results show that there are 15 main sequential patterns in the data. The spatial task shows that weather stations located in the same region do not necessarily experience similar wind pattern. For within the selected time interval, similar wind patterns can be observed in different stations and in the same station at different times of occurrence. The attribute task discovered that the repetitive occurrences of chosen pattern indicate as regular wind behaviour at different weather stations that persisted continuously over time. The results of these tasks show that the proposed interactive discovery facilitates the understanding of wind dynamics in space and time.  相似文献   
62.
This paper discusses the integration of three-dimensional (3D) geographic information systems (GIS) and video surveillance systems using augmented reality (AR) techniques. The motivation for this integration is to overcome problems faced by conventional video surveillance systems. Explicit information concerning which camera currently monitors what area in such systems is missing; therefore, insight into the situation depends heavily on the operator’s training and experience. To ensure the complete coordination and monitoring of a situation in a system with multiple cameras, it is necessary to introduce a single reference system. GIS arises as a natural solution because it not only provides a solid ground truth but also provides semantic information that can be highly important in certain video surveillance applications. To integrate information into a GIS application, that information must be georeferenced. Based on our previous research regarding the addition of georeferencing information to surveillance video, this paper introduces models that can be applied to help integrate video and GIS. With an analogy to Milgram’s continuum between the real world and virtual reality, and analogous to the augmented reality and augmented virtuality in Milgram’s continuum, two models of integration are defined here: GIS-augmented video and video-augmented GIS. Then, we define the architecture of GIS-based video surveillance based on these proposed integration models, and finally, a prototype is implemented. The implemented prototype serves as a basis for analysing possible applications of real-world systems based on the integration of GIS and video.  相似文献   
63.
This article discusses the state of the art in geovisualization supporting climate change adaptation. We reviewed twenty selected map-based Web tools, classified by their content and functionality, and assessed them by visual representations, interactive functions, information type, target audience, and how vulnerability and adaptation to climate change are addressed. Our study concludes that the tools (1) can be classified as data viewers with basic functionality and data explorers offering more sophisticated interactive functions; (2) mostly feature moderate or high richness of data content; and (3) predominantly target expert users.  相似文献   
64.
陈奇 《地质与勘探》2018,54(4):833-845
3D打印(3D printing)是一种以三维模型为样本的快速成形技术,它通过逐层打印或粉末熔铸的方式来构造需要的立体图形。本文从3D打印技术的原理及其发展现状入手,重点列举内蒙古乌力吉敖包萤石矿,利用3D打印机打印具有现实可观性的地质体实体,探讨3D打印技术作为新兴的科技手段应用于矿床学教学与研究的应用价值和发展前景。研究发现,3D打印技术在矿体三维可视化中的应用符合地质图件立体化和3D打印技术多领域化的趋势,未来3D打印技术在地质领域的应用也有助于开拓矿床学教学和研究的新方式与新思路。  相似文献   
65.
3D city models, which are important items of content on the virtual globe, are characterized by complicated structures and large amounts of data. These factors make the visualization of 3D city models highly dependent upon the performance of computer hardware. Thus, achieving the efficient rendering of 3D city models using different hardware performance levels represents one of the key problems currently facing researchers. This paper proposes a time-critical adaptive visualization method that first estimates the possible rendering time for each model according to the data structure of the model in addition to the CPU/GPU performance of the computer. It then dynamically adjusts the rendering level for each model based on the results of an estimation of the rendering time to ensure that the final scene can be completed within a given time. To verify the effectiveness and flexibility of this method, it is applied using different computers. The results show that the adaptive visualization method presented in this paper not only can adapt to computers with different levels of performances but also demonstrates an obvious improvement in the time estimation precision, visual effects, and optimization speed relative to existing adaptive visualization methods.  相似文献   
66.
Increasing population in urban areas and limitations of suitable lands for developing houses and urban infrastructure have led to the vertical development in cities. However, these developments are managed by a cadastral system which is mainly two-dimensional and cannot efficiently represent Rights, Restrictions, and Responsibilities (RRRs) in complex scenarios. In fact, a three-dimensional cadastre is required for efficiently registering and representing RRRs. In this paper, a 3D proximity analysis was proposed and implemented to determine RRRs and associated easement rights in non-topology-based data structures. This method can be used to investigate the surrounding spaces of a subject apartment unit or storage in a high-rise. The performance of the developed method was evaluated in a large complex high-rise in Tehran, Iran. The results confirmed that the proposed method can correctly identify the neighbor spaces in complex scenarios.  相似文献   
67.
地理信息系统在海岸海洋地貌研究中的应用   总被引:4,自引:0,他引:4  
随着现代海洋观测技术的发展,通过海岸海洋地貌调查获得的数据急剧增长。运用地理信息系统(GIS)将不同学科、不同来源、不同格式的数据进行集成管理、分析和表达已成为当前海岸海洋地貌研究的重点。系统介绍了GIS技术在海岸海洋地貌研究中新的方法体系,包括数据获取、数据处理、数据分析和数据表达四个部分,重点研究了GIS空间技术、海底地形建模和用三维可视化技术解译海洋地学,探索陆海交互作用中隐含信息的方法,并将其应用到沿海城市规划、海港选址、大陆架岛礁地貌环境研究的具体实例中,研究范围从陆到海涵盖整个海陆交互作用带,为海岸海洋社会发展、经济建设及外交权益提供科学基础和决策支持。通过上述方法体系与应用研究说明,以GIS为核心建立的多源地理空间信息平台使传统海岸海洋地貌研究的范围、内容及方法都发生了重大变化,但多源数据信息的精确解译和成功应用必须同时具有空间信息学和地貌学专家知识。  相似文献   
68.
利用调和函数的性质以及球谐函数展开理论,并根据实数域上函数的幂级数展开式证明了Moritz解析延拓解与Bjerhammar虚拟球面解的等价性,同时分析了两种解的内在区别。  相似文献   
69.
Over the past 20 years, significant progress has been made in virtual plant modeling corresponding to the rapid advances in information technology. Virtual plant research has broad applications in agronomy, forestry, ecology and remote sensing. As many biological processes are driven by light, it is the key for virtual plant to estimate the light absorbed by each organ. This paper presents the radiance equation suitable for calculating sun and sky light intercepted by plant organs based on the principles of the interaction between light and plant canopy firstly; analyzes the process principles of plant canopy primary lighting based on ray casting and projection secondly; describes the multiple scattering of plant lighting based on Monte Carlo ray tracing method and on the radiosity method thirdly; and confirms the research with 3D visualization based on Virtual Reality Modeling Language (VRML) finally. The research is the primary work of digital agriculture, and important for monitoring and estimating corn growth in Northeast China.  相似文献   
70.
介绍了通过AutoCAD二次开发绘制管线竣工图的方法,阐述如何实现数据文件导入CAD,长度统计,信息要素导入等功能.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号