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201.
电法三维数据采集和三维正反演获得的信息是三维分布的。对这些三维数据体进行快速有效的立体显示是展示电法成果的最好方式。结合电法数据的特点,以Matlab2010b为平台实现了电法数据的三维可视化。该程序可方便地用于研究电法成果的三维展布特征,也可为其他地球物理数据的三维可视化所参考。 相似文献
202.
ABSTRACTFigures such as maps and time series are essential means to visualize spatiotemporal results in scientific papers. Being able to recompute them using the underlying source code and data is thus a core aspect in reproducible research. However, many scientists see the preparation of code and data for publication as an additional burden without immediate benefits. In this work, we investigate advantages and new capabilities of reproducible research papers. Our key contributions are (i) the extension of a geoscientist’s workflow while examining papers including reproducible figures such as maps and (ii) the prototypical implementation of the workflow as a web application. The workflow is based on current practices of geoscientists and encapsulates benefits of reproducible figures. It is informed by ideas and needs identified by geoscientists in a survey, interviews, and a focus group. Based on their statements, we first extend the traditional workflow steps Discovery and Inspection by additional capabilities and propose two new steps: Manipulation of the content of a spatiotemporal figure and Substitution of the underlying code and data. The extended workflow and its implementation might facilitate in-depth examination and reusability of geoscientific results. 相似文献
203.
Gustavo Arciniegas Ron Janssen Nancy Omtzigt 《International journal of geographical information science》2013,27(12):1931-1947
This article focuses on the use of map-based multicriteria analysis to develop a negotiation support tool for land use allocation. Spatial multicriteria analysis is used to make explicit trade-offs between objectives and to provide guidance and feedback on the land use changes negotiated by the participants. Digital maps are the means of communication among workshop participants, and an interactive mapping device (the ‘Touch table’) is used as the interface. Participants are informed about the relevant trade-offs on the map and use this information to change the land use maps. The approach is tested during a negotiation session as part of the land use planning process of the Bodegraven polder, a peat meadow area in the Netherlands. 相似文献
204.
The general aim of this paper is to evaluate the influence of panning on the map user’s (attentive) behaviour, using a mixed methods approach. A user study was conducted in which participants – with an expertise in cartography – had to execute four tasks in Google Maps, using only a panning operation. During the first two tasks, participants had to follow a predefined route; during the latter two tasks they had to locate Belgium on a less detailed scale level. A strong task-related interactive behaviour was revealed by the participants’ mouse action and eye movements. Furthermore, the attentive behaviour was influenced by the type of view (map or satellite) and whether it occurs while performing the panning operation. The georeferenced eye movements were imported in a GIS for spatial analysis. Based on these spatial queries, we discovered that the duration of the fixations was associated by their location on the map. 相似文献
205.
短临交互预报系统VIPS设计开发与应用 总被引:2,自引:1,他引:1
介绍了短时临近交互预报系统VIPS(Very-short-range Interactive Prediction System)的设计理念、开发思路及其功能实现。该系统设计基于开放理念,采用Java语言及开源软件,可跨平台运行,便于系统的开发及升级维护。以开源地理信息软件OpenMap为核心,将丰富的实况探测资料(如区域雷达资料、自动站资料、闪电定位资料)、雷达外推预报和风暴追踪产品及0~6小时数值预报产品与精细的地理信息以图层形式进行叠加,可对风暴的发生、发展在短时临近时间段内进行综合分析。基于对短时临近预报相关实况探测资料及短时临近预报产品的综合分析,可实现预警产品的人机交互快速编辑、制作精细化的预警产品并快速分发,满足了北京奥运会气象预警制作发布及现场服务等需求。 相似文献
206.
207.
Larry A. Mayer 《Marine Geophysical Researches》2006,27(1):7-17
Over the past few years there have been remarkable and concomitant advances in sonar technology, positioning capabilities,
and computer processing power that have revolutionized the mapping, imaging and exploration of the seafloor. Future developments
must involve all aspects of the “seafloor mapping system,” including, sonars, ancillary sensors (motion sensors, positioning
systems, and sound speed sensors), platforms upon which they are mounted, and the products that are produced. Current trends
in sonar development involve the use of innovative new transducer materials and the application of sophisticated processing
techniques including focusing algorithms that dynamically compensate for the curvature of the wavefront in the nearfield and
thus allow narrower beam widths (higher lateral resolution) at close ranges . Future developments will involve “hybrid”, phase-comparison/beam-forming
sonars, the development of broad-band “chirp” multibeam sonars, and perhaps synthetic aperture multibeam sonars. The inability
to monitor the fine-scale spatial and temporal variability of the sound speed structure of the water column is often a limiting
factor in the production of accurate maps of the seafloor; improvements in this area will involve continuous monitoring devices
as well as improved ocean models and perhaps tomography. Remotely Operated Vehicles (ROV’s) and particularly Autonomous Underwater
Vehicles (AUV’s) will become more important as platforms for seafloor mapping systems. There will also be great changes in
the products produced from seafloor mapping and the processing necessary to create them. New processing algorithms are being
developed that take advantage of the density of multibeam sonar data and use statistically robust techniques to “clean” massive
data sets very rapidly. A range of approaches are being explored to use multibeam sonar bathymetry and imagery to extract
quantitative information about seafloor properties, including those relevant to fisheries habitat. The density of these data
also enable the use of interactive 3-D visualization and exploration tools specifically designed to facilitate the interpretation
and analysis of very large, complex, multi-component spatial data sets. If properly georeferenced and treated, these complex
data sets can be presented in a natural and intuitive manner that allows the simple integration and fusion of multiple components
without compromise to the quantitative aspects of the data and opens up new worlds of interactive exploration to a multitude
of users. 相似文献
208.
209.
二维CSAMT人机交互解释程序,以往都是针对规则模型(如矩形)来实现的。本文主要介绍二维CSAMT三角剖分的人机交互解释程序的实现过程:程序实现的软硬件环境、总体设计框图、运算使用的参数以及程序运行操作方法。 相似文献
210.