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81.
《Geoforum》2017
The Internet and the representation of space therein are almost omnipresent in society and everyday life. Peer-produced geographic data is gaining a particular importance through increasingly available digital tools and techniques that shape the perception of space in the internet, such as flickr, OpenStreetMap or Wikipedia. However, few studies focused on how space is represented, and by whom it is described. We hypothesize that the alleged opening up of geographic information and the assumed benefits for every individual and society through the occurrence of ‘easy-to-use-mapping-tools’ was premature. To explore these assumptions, a comparative study of the flickr worldmap was undertaken and roughly 6.8 million metadatasets of geocoded photos in France, and roughly 50,000 metadatasets in Afghanistan were downloaded and the metadata was analyzed. Our results indicate that photos geocoded in France show a large diversity of motives, while photos geocoded in Afghanistan are mostly limited to content containing warfare when they are up loaded in English. The content of the photo and therefore the representation of space strongly depend on who uploaded the photo, particularly in Afghanistan. We can show that the representation of space on the internet, for the case of flickr, is strongly dominated by perceptions of Western societies and individuals. We therefore confirm our hypothesis that the supposed opening up of geographic information systems through ‘easy-to-use-mapping-tools’ and their democratization thereof was premature. Moreover, we highlight the importance of understanding who contributes online content to be able to evaluate peer-produced data, its value, and its possible applications to avoid reproducing biases. 相似文献
82.
空孔直眼掏槽成腔模型理论与实践分析 总被引:3,自引:2,他引:3
空孔直眼掏槽是隧道或井巷掘进的主要方法之一。基于典型空孔掏槽炮眼布置,分析了掏槽眼爆破形成空腔的物理力学过程;建立了空腔形成的物理和力学模型;研究了腔内碎石在高压爆生气体作用下的抛射过程;得出了空腔尺寸的理论计算方法。槽腔岩石介质破碎和外端部漏斗形成取决于掏槽眼装药爆炸动作用;碎石的抛出率与炸药性质、岩石性质和爆破参数有关。理论分析与在某矿进行的48次试验结果有较好的吻合性。 相似文献
83.
84.
The creative reconstruction of the Internet: Google and the privatization of cyberspace and DigiPlace 总被引:2,自引:0,他引:2
The Internet has often been portrayed as the ultimate leveler of information where existing hierarchies of power and privilege are undermined by meritocracy. Some websites and functions are, however, more equal than others. In particular, search engines such as Google have been a key means to construct meaning out of disorder. This ordering (or enclosing of the Internet commons), however, comes at a cost as a location within the top 10 Google search results, marks the boundary (albeit a fluid one) between the core and the periphery of the Internet. The recent incorporation of spatial elements into the Google indexing raises fresh and geographically relevant concerns. This article focuses on the construction, access and use of Google derived rankings to deploy geo-referenced information in the physical environment and the way this melding of code and place affects how people interact with place. Using the theoretical concept of DigiPlace this article analyzes how Google Maps and Google Earth are structured and shape what appears (and what does not) in cyberspace and DigiPlace. Of particular concern are the implications of a private corporation controlling this new space. 相似文献
85.
相位激发极化法应用研究 总被引:1,自引:0,他引:1
相位激发极化法是一种频率域激发极化方法,可直接测量电场电压与供电电流之间的绝对相位差。由于该方法对仪器精度要求较高,因而国内有关实际应用方面的资料相对较少。在金属矿产勘查中,目前国内大多采用时间域激发极化方法,测量岩矿石的极化率或充电率。虽然频率域激发极化法也有应用,但主要采用双频或多频测量,利用视频散率参数进行解释,野外测量工作量较大,测量精度相对较低。近几年,利用相位激发极化法在科研、生产中做了一些工作,这里介绍相位激发极化法模型试验及数据反演结果,岩矿石标本时间域(充电率)和频率域(相位)测试对比结果,以及实际应用实例及数据反演结果。应用结果表明,用相位激发极化法在矿产勘查中可以取得较好的勘察效果,并能在今后的工作中发挥更大的作用。 相似文献
86.
基于SMP准则和Lade强度准则,推导出新的无黏性土强度准则表达式,它较好地反映了单个主应力对滑动面的交叉影响,而不是仅局限于中主应力的影响。通过与真三轴试验数据的对比,发现该新准则在π平面上与试验数据较为吻合,优于上述两个传统的强度理论。 相似文献
87.
88.
多目标区域地球化学编图是科学表达区域土壤地球化学分布和特征的图示方法,大区域的编图一般可能涉及到对不同的工作区、不同实验室和不同时间的测试数据,以及不同景观条件和网度的表层、深层土壤元素数据或不同分度带的网格数据分别进行拼接合并,因此区域编图对原始数据的整理和网格化处理不可避免.而不同的数据整理方法及其计算参数所形成的结果是非常不同的,数据本身的特点也对编图具有很大的影响.为了真实客观地反映区域内元素的地球化学分布特征,数据整理和处理的方法及技术参数的选择是关键技术问题.作者就化探数据处理中常用的几种插值方法进行了对比评价,并分别从网格间距及搜索半径大小等方面做比较,提出了自己在编图中采用的数据处理方法及选用的技术参数. 相似文献
89.
武汉城市地下空间工程地质研究 总被引:2,自引:1,他引:2
利用武汉市现有勘察资料,初步分析研究城市地下空间的物质载体及其空间组合关系,从空间岩土体工程地质性质和赋水条件入手,研究得出武汉城市地下空间的利用存在岩溶地面塌陷、地下水作用、软土变形三大工程地质问题。在此基础上进行地下空间利用区划,指出各区在地下工程建设中需要重点防范的工程地质问题和合理利用地下空间的方法。最后以武汉地铁首期工程为例,分析工程地质优势与问题,提出防范问题的措施建议。 相似文献
90.
JiangWenping XiDaping 《中国地质大学学报(英文版)》2003,14(4):374-380
With the development of computer graphics, the three-dimensional (3D) visualization brings new technological revolution to the traditional cartography. Therefore, the topographic 3D-map emerges to adapt to this technological revolution, and the applications of topographic 3D-map are spread rapidly to other relevant fields due to its incomparable advantage. The researches on digital map and the construction of map database offer strong technical support and abundant data source for this new technology, so the research and development of topographic 3D-map will receive greater concern. The basic data of the topographic 3D-map are rooted mainly in digital map and its basic model is derived from digital elevation model (DEM) and 3D-models of other DEM-based geographic features. In view of the potential enormous data and the complexity of geographic features, the dynamic representation of geographic information becomes the focus of the research of topographic 3D-map and also the prerequisite condition of 3D query and analysis. In addition to the equipment of hardware that are restraining, to a certain extent, the 3D representation, the data organization structure of geographic information will be the core problem of research on 3D-map. Level of detail (LOD). space partitioning, dynamic object loading (DOL) and object culling are core technologies of the dynamic 3D representation. The objectselection, attribute-query and model-editing are important functions and interaction tools for users with 3D-maps provided by topographic 3D-map system, all of which are based on the data structure of the 3D-model. This paper discusses the basic theories, concepts and cardinal principles of topographic 3I)-map,expounds the basic way to organize the scene hierarchy of topographic 3D-map based on the node mechanism and studies the dynamic representation technologies of topographic 3D-map based on LOD, space partitioning, DOL and object culling. Moreover. such interactive operation functions are explored, in this paper, as spatial query, scene editing and management of topographic 3D-map. Finally, this paper describes briefly the applications of topographic 3D-map in its related fields. 相似文献