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31.
农用地定级专家信息系统的研发 总被引:2,自引:0,他引:2
农用地定级专家信息系统是我国现阶段土地管理实践和社会经济发展的必然要求。本文分析了开发农用地定级专家信息系统的可行性。通过VC++6.0嵌入GIS控件(MO2.0)开发了以系数修正法为例的农用地定级专家信息系统,实现了农用地的自动定级,相关数据的存贮、查询检索、统计分析,为用户提供农用地的各种数据、图件等信息产品。 相似文献
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本文概述了4000GF-3T天然气发电机组的原理结构、技术特性及其在海洋石油平台上的应用。利用天然气机组代替柴油机组有许多优点,将成为海上采油平台或陆上油气开发的主要动力。因此,400GF-3T机组的应用和发展具有广阔的前景。 相似文献
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The moisture content ws of a beach surface strongly controls the availability of sand for aeolian transport. Our predictive capability of the spatiotemporal variability in ws, which depends to a large extent on water table depth, is, however, limited. Here we show that water table fluctuations and surface moisture content observed during a 10-day period on a medium-grained (365μm) planar (1:30) beach can be predicted well with the nonlinear Boussinesq equation extended to include run-up infiltration and a soil–water retention curve under the assumption of hydrostatic equilibrium. On the intertidal part of the beach the water table is observed and predicted to continuously fall from the moment the beach surface emerges from the falling tide to just before it is submerged by the incoming tide. We find that on the lower 30% of the intertidal beach the water table remains within 0.1–0.2 m from the surface and that the sand is always saturated (ws≈20%, by mass). Higher up on the intertidal beach, the surface can dry to about 5% when the water table has fallen to 0.4–0.5 m beneath the surface. Above the high-tide level the water table is always too deep (>0.5 m) to affect surface moisture and, without precipitation, the sand is dry (ws < 5 − 8%). Because the water table depth on the emerged part of the intertidal beach increases with time irrespective of whether the (ocean) tide falls or rises, we find no need to include hysteresis (wetting and drying) effects in the surface-moisture modelling. Model simulations suggest that at the present planar beach only the part well above mean sea level can dry sufficiently (ws < 10%) for sand to become available for aeolian transport. ©2018 The Authors. Earth Surface Processes and Landforms published by John Wiley & Sons Ltd. 相似文献
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In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,visualization of massive and multidimensional marine data,and imitation of marine lives.VV-Ocean is composed of five modules,i.e.memory management module,resources management module,scene management module,rendering process management module and interaction management module.There are three core functions in VV-Ocean:reconstructing vivid virtual ocean scenes,visualizing real data dynamically in real time,imitating and simulating marine lives intuitively.Based on VV-Ocean,we establish a sea-land integration platform which can reproduce drifting and diffusion processes of oil spilling from sea bottom to surface.Environment factors such as ocean current and wind field have been considered in this simulation.On this platform oil spilling process can be abstracted as movements of abundant oil particles.The result shows that oil particles blend with water well and the platform meets the requirement for real-time and interactive rendering.VV-Ocean can be widely used in ocean applications such as demonstrating marine operations,facilitating maritime communications,developing ocean games,reducing marine hazards,forecasting the weather over oceans,serving marine tourism,and so on.Finally,further technological improvements of VV-Ocean are discussed. 相似文献
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《International Journal of Digital Earth》2013,6(10):789-810
One of the problems in virtual globes technologies is the real-time representation of vegetal species. In forest or garden representations, the low detailed plants produce a lack of realism. Efficient techniques are required to achieve accurate interactive visualisation due to the great number of polygons the vegetal species have. This article presents a multi-resolution model based on a geometric representation of vegetal species that allows the application to perform the progressive transmission of the model, that is, the transmission of a simple representation followed by successive refinements of it. It has a hardware-oriented design in order to obtain interactive frame rates. The geometric data of the objects are stored in the graphics processing unit and, moreover, the change from one approximation to another is obtained by performing mathematical calculations in this graphics hardware. The multi-resolution model presented here enables instancing: as many vegetal species as desired can be rendered with different levels of detail, while all of them are accessing the same geometric data. This model has been used to build a real-time representation of a not imaginary scenario. 相似文献
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【目的】研究提高船舶主机燃料的综合利用率。【方法】结合MAN 6S50ME型船舶柴油机的余热能量特性和循环热力过程特点,分别建立基本循环、缸套水预热循环和回热循环等三种船舶余热利用有机朗肯循环系统模型,对三种余热利用系统的热力性能与经济性能进行计算和分析。【结果与结论】在三种循环系统中,缸套水预热循环的综合性能更具优势,在循环压力为2000 kPa时,系统的综合性能达到最优,循环净功为555.35 kW,热效率可达18.27%,循环发电净收益提高39.64%。研究结果可为船舶柴油机余热利用系统的设计和优化提供一定的理论指导。 相似文献
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本博士论文在前人构建的陆面水文过程模型TOPX和区域气候模式RIEMS的耦合模式的框架基础上,针对耦合模式中RIEMS对降水和蒸散发的模拟精度较低,RIEMS和TOPX模式之间尺度不匹配等几个核心问题进行了深入细致的研究:对天气雷达资料的定量估测降水方面的研究获得了对沂沭河流域最佳的Z-R关系,并通过雷达雨量计联合校正法得到较高精度的面降雨量;采用集合卡尔曼滤波同化算法对雷达反演的面雨量及区域气候模式RIEMS的降水输出进行了数据同化方案研究,获得了更好的降水模拟效果;在RIEMS和水文模型TOPX构成的耦合模型中加入同化方案,实现了流域降水的实例模拟研究,结果表明使用同化方案明显改善了水文模拟效果。 相似文献
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一种高效的三维GIS数据库引擎设计与实现 总被引:5,自引:1,他引:4
针对大规模三维城市建模与数据库协同应用,设计实现了一种高效的三维GIS数据库引擎,支持基于Oracle 11g的多模式数据库管理;提出了顾及语义的三维空间数据库模型,为地上下室内外三维空间数据的一体化组织管理奠定了基础。介绍了该引擎涉及的多层次三维空间索引、多级缓存、多线程调度以及异步通信传输等关键技术,并用武汉市三维城市模型数据进行了试验分析,验证了该引擎的有效性和可靠性。 相似文献