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1.
ABSTRACT

Many map readers, including both children and adults, find it difficult to determine where they would be located along the edge of a world map after crossing that edge. Different types of markers have long been drawn close to the map’s edge – for example, in an atlas – to help map readers identify the map upon which they will find themselves if that edge is passed. In this study, a method similar to that used to show the continuity between maps in an atlas has been tested to determine whether continuity markers can also be used to help map readers find a world map’s actual peripheral continuity. The study involved children between the ages of 10 and 13 years and showed that continuity markers do help children determine the map’s actual peripheral continuity, in combination with a lesson that describes how to find the actual peripheral continuity of a world map. This article, therefore, concludes that continuity markers for world maps can be a useful part of map design that clarifies how the edges of a world map fit together for children who have learned to use this tool.  相似文献   

2.
Abstract

We explore visual map abstraction for the generation of stylized renderings of 2D map data. We employ techniques that are centred around the concept of shape simplification and graph layout and that allow iterative abstraction of 2D maps. We use data from publicly available sources and show how we can iteratively generate aesthetic renditions of these maps. These renditions do not have the goal to allow for navigation tasks, but instead show the map data in a distorted manner. The techniques used to create these images apply simplification, abstraction/generalisation, and displacement operations to the map elements in varying orders and add stylistic shading to produce aesthetic renditions for print or electronic displays. The degree of abstraction/generalisation can be individually chosen and determines the characteristics of the distorted map: whether components retain their shape, degenerate, or are processed in a manner that the abstraction becomes the focus of the image rather than the underlying map data. The renditions can be further personalized by choosing shading and colours for this shading. Together, the presented techniques allow for playful and creative exploration of aesthetic renditions of 2D map data.  相似文献   

3.
ABSTRACT

We combine eye tracking and a questionnaire-based approach to explore the influence of label density on the perceived visual complexity of maps. We design two experiments in which participants are asked to search for the names of point features on maps and to rate the map complexity and legibility for different label densities. Specifically, we conduct a highly controlled experiment in which all the map variables except the label density are held constant (the controlled experiment). Then, we conduct a second experiment following the same protocol but using real maps as visual stimuli (the real-map experiment) to verify if the results of the controlled experiment were applicable to real maps. The results of both experiments indicate a significantly positive correlation between perceived visual complexity and label density and between the response time in visual search tasks and label density. Surprisingly, we observe a significant inverse correlation between the label density and two eye movement parameters (fixation duration and fixation frequency) between the two experiments. We discuss how the variables of real maps might have affected these eye movement parameters and why the results of the two experiments are inconsistent. Our findings suggest that eye tracking parameters are not reliable indicators of map complexity. These empirical results can be helpful to future map design and map complexity investigation.  相似文献   

4.
Abstract

Some, but not all, branches of the tourist industry make heavy use of maps. The industry has discovered the marketing potential of the Internet but in many cases has not yet fully exploited the extra potential of web maps compared to the traditional paper maps. Web maps can up-to-date tourist information very well but they have to be carefully designed to take account of the limitations of the medium. To be most effective, web maps should be basically simple and convey sufficient information interactively, on request. The map and symbol design should convey intuitively where and how this interaction can take place. This paper summarizes the typical faults found in tourist web map design and provides suggestions on good design practice.  相似文献   

5.
《The Cartographic journal》2013,50(3):234-246
Abstract

This paper focuses on improving the efficiency and effectiveness of dynamic and interactive maps in relation to the user. A label placement method with an improved algorithmic efficiency is presented. Since this algorithm has an influence on the actual placement of the name labels on the map, it is tested if this efficient algorithms also creates more effective maps: how well is the information processed by the user. We tested 30 participants while they were working on a dynamic and interactive map display. Their task was to locate geographical names on each of the presented maps. Their eye movements were registered together with the time at which a given label was found. The gathered data reveal no difference in the user’s response times, neither in the number and the duration of the fixations between both map designs. The results of this study show that the efficiency of label placement algorithms can be improved without disturbing the user’s cognitive map. Consequently, we created a more efficient map without affecting its effectiveness towards the user.  相似文献   

6.
ABSTRACT

Animations have become a frequently utilized illustration technique on maps but changes in their graphical loading remain understudied in empirical geovisualization and cartographic research. Animated streamlets have gained attention as an illustrative animation technique and have become popular on widely viewed maps. We conducted an experiment to investigate how altering four major animation parameters of animated streamlets affects people’s reading performance of field maxima on vector fields. The study involved 73 participants who performed reaction-time tasks on pointing maxima on vector field stimuli. Reaction times and correctness of answers changed surprisingly little between visually different animations, with only a few occasional statistical significances. The results suggest that motion of animated streamlets is such a strong visual cue that altering graphical parameters makes only little difference when searching for the maxima. This leads to the conclusion that, for this kind of a task, animated streamlets on maps can be designed relatively freely in graphical terms and their style fitted to other contents of the map. In the broader visual and geovisual analytics context, the results can lead to more generally hypothesizing that graphical loading of animations with continuous motion flux could be altered without severely affecting their communicative power.  相似文献   

7.
《The Cartographic journal》2013,50(4):292-303
Abstract

The presentation of graphics and maps on the Internet has led to the development of several new techniques. The use of dynamics and animations in maps has increased, and new types of applications are emerging frequently. Recently, several map providers on the web have introduced zooming in maps as an animated operation. In this paper, we look closer into how the animated zoom is perceived by participants in an experiment, and compare these observations with a corresponding test where the map scale is changed in more abrupt steps. The results indicate significant preference for the animated zoom. The experiment itself is carried out through the World Wide Web and all the participants made their contribution from their own computers.  相似文献   

8.
Abstract

Cartographers have always been concerned about the appearance of maps and how the display marries form with function. An appreciation of map design and the aesthetic underpins our fascination with how each and every mark works to create a display with a specific purpose. Yet debates about what constitutes design and what value it has in map-making persist. This is particularly acute in the modern map-making era as new tools, technology, data and approaches make map-making a simpler process in some respects, yet make designing high-quality maps difficult to master in others. In the first part of a two-part paper, we explore what we mean by map design and how we might evaluate it and apply it in a practical sense. We consider the value of aesthetics and also discuss the role of art in cartography taking account of some recent debates that we feel bring meaning to how we think about design. Our intent here is to reassert some of the key ideas about map design in cartography and to provide a reference for the second part of the paper where we present the results of a survey of cartographers. The survey was used to identify a collection of maps that exhibit excellence in design which we will showcase as examplars.  相似文献   

9.
ABSTRACT

We compared the ability of two legend designs on a soil-landscape map to efficiently and effectively support map reading tasks with the goal of better understanding how the design choices affect user performance. Developing such knowledge is essential to design effective interfaces for digital earth systems. One of the two legends contained an alphabetical ordering of categories, while the other used a perceptual grouping based on the Munsell color space. We tested the two legends for 4 tasks with 20 experts (in geography-related domains). We analyzed traditional usability metrics and participants’ eye movements to identify the possible reasons behind their success and failure in the experimental tasks. Surprisingly, an overwhelming majority of the participants failed to arrive at the correct responses for two of the four tasks, irrespective of the legend design. Furthermore, participants’ prior knowledge of soils and map interpretation abilities led to interesting performance differences between the two legend types. We discuss how participant background might have played a role in performance and why some tasks were particularly hard to solve despite participants’ relatively high levels of experience in map reading. Based on our observations, we caution soil cartographers to be aware of the perceptual complexity of soil-landscape maps.  相似文献   

10.
Reviews     
Abstract

Vegetation and rural land use show some of the greatest variety both in what and in how they are depicted on topographic maps. This paper discusses the various approaches that have been adopted to the selection of information to be shown on non-specialist maps. It also looks at the different ways in which vegetation and rural land use are depicted on a range of published map.  相似文献   

11.
ABSTRACT

Social, economic, and environmental statistical data associated with geographic points are currently globally available in large amounts. When conventional thematic maps, such as proportional symbol maps or point diagram maps, are used to represent these data, the maps appear cluttered if the point data volumes are relatively large or cover a relatively dense region. To overcome these limitations, we propose a new type of thematic map for statistical data associated with geographic points: the point grid map. In a point grid map, an input point data set is transformed into a grid in which each point is represented by a square grid cell of equal size while preserving the relative position of each point, which leads to a clear and uncluttered appearance, and the grid cells can be shaded or patterned with symbols or diagrams according to the attributes of the points. We present an algorithm to construct a point grid map and test it with several simulated and real data sets. Furthermore, we present some variants of the point grid map.  相似文献   

12.
《The Cartographic journal》2013,50(2):156-166
Abstract

Visual map comparison can supplement statistical analysis by providing information as to where and how spatial correspondence occurs. The associations that may be discovered are influenced by the nature of the map features being compared and the criteria used for making the comparisons. In this paper the author has tried to identify the elements of visual recognition that map readers use to associate or differentiate geographical distributions represented by choropleth maps. The main components of the multivariate map reading process are pointed out, including the perceptual interactions between the actual locations of map tones and the overall similarity between map patterns.  相似文献   

13.
Abstract

This paper provides an overview of the multiple ways of envisioning the relationships between maps and narratives. This is approached from a map making perspective. Throughout the process of editing this special issue, we have identified two main types of relationships. Firstly, maps have been used to represent the spatio-temporal structures of stories and their relationships with places. Oral, written and audio-visual stories have been mapped extensively. They raise some common cartographic challenges, such as improving the spatial expression of time, emotions, ambiguity, connotation, as well as the mixing of personal and global scales, real and fictional places, dream and reality, joy and pain. Secondly, the potential of maps as narratives and the importance of connecting the map with the complete mapping process through narratives is addressed. Although the potential of maps to tell stories has already been widely acknowledged, we emphasize the increasing recognition of the importance of developing narratives that critically describe the cartographic process and context in which maps unfold - the core idea of post-representational cartography. Telling the story about how maps are created and how they come to life in a broad social context and in the hands of their users has become a new challenge for mapmakers.  相似文献   

14.
Abstract

Although the efficiency of label placement algorithms has been studied extensively, few studies considered the influence of the label designs on the efficiency of map readers. Labels are one of the most important elements on the map as they can provide more information than other symbols can. The design of the labels does have to stress the theme, shape and functionality of the associated objects, which results in a more efficient interpretation of the map content by the user. How the label designs can enhance the map readers’ efficiency (and thus the quality of the maps themselves) is the main objective of this study. A user study was conducted in which the participants were asked to locate a target label on a map. Different label designs were implemented across the trials. The participants’ reactions times were registered to measure their efficiency and statistically analysed using a one-way ANOVA. Two different users’ characteristics were considered: gender and expertise. Related to the size, shape, orientation and texture of the labels, a number of significant differences (P<0·05) and trends were located. Differences in efficiency between males and females, on the one hand, and between novices and experts, on the other hand, were also described statistically. Consequently, recommendations can be formulated regarding the design of labels in order to obtain more efficient maps, keeping in mind the map users’ characteristics.  相似文献   

15.
ABSTRACT

Map legends are key elements of thematic maps and cartographic communication. The question of how to style map legends is a topic which has often been addressed by cartographic academics and practitioners. Nevertheless, the question of where to position a map legend has only hardly been discussed. Principles of cognitive sciences allow the assumption that a legend positioned to the right of a map field can be read and decoded faster than a legend on the left side. This study investigates the impact of legend positioning on legend decoding. It involves an experiment based on a recognition memory paradigm and the registration of eye-movements. The results show that, in less time, a legend positioned to the right of the map field (compared to a left legend) can be decoded faster. The same accuracy of a cognitive representation of geographic space can be achieved in spatial memory.  相似文献   

16.
《The Cartographic journal》2013,50(3):233-241
Abstract

There have been numerous efforts over many years to map or delineate urban locations and features in the Kathmandu Valley of Nepal. This study acquired 27 land useland cover maps for the Valley or the urban portions of the Valley. Those maps vary greatly in their mapping parameters. The objectives of this study were to first conduct a cartographic comparison of the differences in the creation and content of the maps and then do an analysis of the urban changes in the Valley based upon the maps. The maps for the Valley have differed in their source materials, the amount of field work involved, scale and minimum mapping units, classifications used, definitions of classes and coordinate systems. Source materials have included various scales and formats of aerial photography and different satellite systems. The most difficult issue in comparing the maps is the varied classification systems and definitions. The same feature will be classified differently from map to map. This is particularly an issue for institutional features such as temples, palaces, educational facilities, open public space and governmental sites. Definitions of residential areas are also not consistent. Even with the differences in mapping parameters, considerable useful information can be obtained by comparing these maps. These include a simply documentation of the urban extent and the generally resulting loss in agricultural lands. There was an increase in urban extent from 22 to 83km2 between 1955 and 2000. Urban expansion has also changed from occurring on the upland river terraces or tars to the floodplains. Finally, while not directly documented in these maps, the tremendous pace of urban growth has resulted in multiple infrastructure and environmental challenges.  相似文献   

17.
ABSTRACT

Dot maps have become a popular way to visualize discrete geographic data. Yet, beyond showing how the data are spatially distributed, dot maps are often visually cluttered in terms of consistency, overlap, and representativeness. Existing clutter reduction techniques like jittering, refinement, distortion, and aggregation also address this issue, but do so by arbitrarily displacing dots from their exact location, removing dots from the map, changing the spatial reference of the map, or reducing its level of detail, respectively. We present BinSq, a novel visualization technique to compare variations in dot density patterns without visual clutter. Based on a careful synthesis of existing clutter reduction techniques, BinSq reduces the wide variety of dot density variations on the map to a representative subset of density intervals that are more distinguishable. The subset is derived from a nested binning operation that introduces order and regularity to the map. Thereafter, a dot prioritization operation improves the representativeness of the map by equalizing visible data values to correspond with the actual data. In this paper, we describe the algorithmic implementation of BinSq, explore its parametric design space, and discuss its capabilities in comparison to six existing clutter reduction techniques for dot maps.  相似文献   

18.
ABSTRACT

This research examines how people subjectively perceive the disclosure risk of a map using original data collected in an online survey with 856 participants. The results indicate that perceived disclosure risk increases as the amount of locational information displayed on a map increases. Compared to point-based maps, perceived disclosure risk is significantly lower for kernel density maps, convex hull maps, and standard deviational ellipse maps. The results also revealed that perceived disclosure risk is affected by map scale and the presence of information of other people on a map. For geomasking methods, perceived disclosure risk decreases as aggregation level increases and as relocation distance increases. However, aggregation methods (point to polygon) are more effective in preventing the re-identification of individuals when compared to relocation methods (point to point). Lastly, the perceived disclosure risk of a map that displays socially-vulnerable people is significantly higher than that of a map that displays non-vulnerable groups. Specifically, a map displaying the private locations of elementary school students has the highest perceived disclosure risk. Based on the results, a set of geoprivacy protection guidelines for mapping people’s private locations to minimize people’s perceived disclosure risk is proposed. Implications for mapping infectious diseases like the COVID-19 are also discussed.  相似文献   

19.
Abstract

An important problem faced by national mapping agencies is frequent map updates. An ideal solution is only updating the large-scale map with other smaller scale maps undergoing automatic updates. This process may involve a series of operators, among which selective omission has received much attention. This study focuses on selective omission in a road network, and the use of an artificial neural network (i.e. a back propagation neural network, BPNN). The use of another type of artificial neural network (i.e. a self-organizing map, SOM) is investigated as a comparison. The use of both neural networks for selective omission is tested on a real-life road network. The use of a BPNN for practical application road updating is also tested. The results of selective omission are evaluated by overall accuracy. It is found that (1) the use of a BPNN can adaptively determine which and how many roads are to be retained at a specific scale, with an overall accuracy above 80%; (2) it may be hard to determine which and how many roads should be retained at a specific scale using an SOM. Therefore, the BPNN is more effective for selective omission in road updating.  相似文献   

20.
Maps are good at representing geographic space, but texts have a stronger affordance of telling a story than maps. Telling stories is, however, important to make information more personal and to arrest the map user's attention. This paper contrasts the map and the text media in order to understand why texts are good at telling a story but conventional maps are not. We demonstrate that, by a modification of maps, appropriate structural features of the text media can be transferred to maps, which makes them more suitable for telling stories. This new concept for map design can lead to new interaction possibilities and provide insights into how maps can be used more effectively.  相似文献   

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