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1.
郭仁忠  应申  李霖 《测绘学报》2012,41(4):620-626
在三维地籍应用需求下,分析当前三维表达和自动构造三维几何体的难点和不足;发展基于面片结构的三维拓扑数据模型,指出三维构体时对面片的基本空间约束;提出基于共享边的离散面片集合来自动构建最小三维封闭体及其拓扑关系的方法,并将该方法用于三维地籍的产权体构建和拓扑建立上,在群集产权体构建上体现较强适宜性,为实现三维产权体的管理提供技术方法。  相似文献   

2.
Three-dimensional (3D) land development and utilization has become the trend for urban planning in the current metropolis.This paper presents a method for building a 3D cadastral management system from survey plans with SketchUp.It concentrates on the geometric representation and topological consistent maintenance of 3D cadastral objects.In this system a complete topological model is built to express the body construction and spatial relationships among 3D property units.SketchUp is used to automatically construct 3D models with attributes and thematic information from 2D survey plans.Spatial topologic relationships and operations are analyzed with the programming and development of Ruby language.The resulting system can manage 3D cadastral objects and manipulate them with spatial operations to support spatial analysis.  相似文献   

3.
给出了利用CityGML模型自动构建三维封闭建筑体的基本框架和流程。充分利用已有的CityGML数据,分析其与三维封闭建筑体的语义关联和差别,奠定利用CityGML构建三维封闭建筑体的理论基础;从构建三维封闭建筑体所需几何数据出发,根据语义关联从CityGML中提取相应的几何数据,构建符合三维封闭建筑体要求的几何对象,满足三维立体规划和审批、核查的空间数据需要,进而弥补传统地籍数据采集方式的不足。  相似文献   

4.
地籍管理是土地管理的基础,是国家依法管理土地权属、保护土地所有者和使用者合法权益而采取的行政措施。本文针对当前地籍管理中二维宗地图常因界址不明而引发土地纠纷的现状,在城镇地籍管理中引入了表达直观的三维城市模型。三维空间的交互浏览、界址点、界址线与三维城市模型的叠加、宗地信息的查询以及三维宗地图的制图输出改变了传统地籍管理的模式,在实践中取得了较好的效果,是未来城镇地籍管理的一种重要手段。  相似文献   

5.
传统地籍是基于某一时刻的土地二维剖分,不支持立体产权管理和时空权属查询,需要探索四维(三维空间+时间)地籍。四维宗地是四维地籍的登记客体,是宗地在四维空间的扩展,其创建、分割、合并与注销等操作是四维地籍最常用、最基本的功能。结合城市发展现状和地籍管理需求,分析时态产权特征,用UML建模四维宗地数据模型和基于拓扑数据模型的四维宗地操作算法。研究内容包括:①提出四维宗地数据模型;②提出基于"拉伸"的四维宗地创建算法以及基于分段时间的共享拓扑基元处理方法;③提出四维宗地的分割、合并算法。研究结果表明:四维宗地的构建为追踪产权的时空变化提供了理论借鉴和技术支持,也使得地籍管理向四维地籍迈进了一步。  相似文献   

6.
史云飞  贺彪 《测绘科学》2013,38(2):12-14,21
本文提出了一种适于表达三维地籍的空间拓扑数据模型,并分别在概念层次和实现层次给出了概念模型和逻辑模型。概念模型分为3层:要素层、几何层和拓扑层。要素层用于表述地籍管理对象,几何层用于描述实体的几何形态,拓扑层用于表达实体间的拓扑关系。在概念模型基础上,给出了对应的逻辑模型。实验结果表明:所提出的模型有效、可行。  相似文献   

7.
随着城市建设的不断向上、向下拓展,地下宗地、地上宗地渐渐成为地籍管理的一部分,传统的二维地籍管理系统开始不能满足最新地籍管理的需求,迫切需要引入三维地籍的理念,将二维不能描述的三维空间关系清晰得展示出来。本文在综合分析现有二维地籍管理系统优势的基础上,着重介绍了宗地的三维产权、三维地籍测量以及二三维混合管理模式,提出了目前情况下,建立三维地籍的整体思路,为三维地籍管理系统的建设提供一个参考。  相似文献   

8.
郝铭辉 《测绘科学》2012,37(3):99-103
公寓是地籍系统中最具代表性并应以3D形式登记的不动产单元,其建筑结构及空间形态影响着各单元在三维地籍注册中所占据的空间,将房屋几何信息引入地籍系统可实现法定空间的准确表达。本文以ISO/TC 211土地管理域模型LADM为模板,基于地籍管理中"法定空间-物理结构"理论,将房屋物理模型引入LADM,以房屋或建筑物物理实体模型或几何信息为空间参照,在三维地籍系统中实现公寓单元"法定空间"的准确表达与登记。  相似文献   

9.
为满足三维应用的需要,人们开始关注真三维几何体的创建来支撑现实世界中的各种三维对象,这些三维对象可能是一般三维体,也可能是非流形的三维几何体。给出了一种满足现实世界对象要求的三维几何体定义,详细分析了这种三维几何体所需要满足的各种规则,进而结合实例给出了相应的验证方法,同时就三维建模时三维几何体数据的修复问题进行了讨论。  相似文献   

10.
根据三维拓扑的研究现状以及特定应用领域对三维拓扑的需求,分析了这些特定应用领域的拓扑关系,提出了两种三维拓扑构建方法。这两种方法在兼顾内拓扑的同时主要构建体之间的外拓扑关系。第一种方法是在体单独构建完毕后建立体之间的拓扑关系;第二种方法考虑到当前成熟三维建模软件或CAD软件中的数据大多以离散面方式组织,设计了自动寻体算法,同时构建体之间的外拓扑关系。利用深圳典型地籍数据和建筑设计图生成的三维数据进行实验,验证了此算法的可行性。  相似文献   

11.
The world’s rising urban density expansion has resulted in a proliferation of attempts to efficiently use space and a higher level of spatial complexity in metropolitan areas. 3D geospatial data models are increasingly being embraced to facilitate communicating the spatial dimensions of complex built environments in different applications. For example, the use of 3D models in land administration systems has been recognized as a good approach for communicating the spatial complexity of legal spaces within multi‐storey buildings. The spatial extent of legal space—to which rights, restrictions and responsibilities relate in a 3D digital cadastre—needs to be accurately defined and geometrically closed; watertight. Therefore, this study aims to address the challenges regarding checking the closure of diverse 3D legal spaces and engage several techniques to formulate the watertight concept for cadastre. The research’s methodology is built on a 3D polyhedral surface using a half‐edge data structure. A primitive check is employed to assess the spatial consistency of lower‐dimensional primitives of 3D objects. Subsequently, advanced closure checks ensure the closure of volumetric legal spaces represented by 2‐manifold and non‐2‐manifold data models. The article concludes that, by adopting the proposed approaches, the internal spatial consistency of legal spaces in urban land administration will be certified.  相似文献   

12.
Cadastral surveying plays an important role in defining legal boundaries of land and property. The current practice for recording cadastral survey data mainly relies on 2D digital or analog documents. This practice is efficient for simple land parcels but can be challenged in complex building developments. To address the issues stemmed from 2D methods of representing cadastral survey data, 3D spatial information models can be considered as a viable solution for managing cadastral survey data. Building Information Modeling (BIM) enables colsslaborative 3D management of the design, construction, and operation of buildings. There have been extensive studies conducted to investigate the connectivity between BIM and 3D cadaster. Most of these studies focus on managing legal information, such as ownership boundaries and attributes, in BIM-based environments. However, there is limited investigation on how survey- ing measurements can be mapped into BIM. In this study, the proposed method for integrating the cadastral survey data into the BIM environment includes identifying cadastral survey requirements, using BIM entities relevant to cadastral survey data, enrichment of a BIM proto- type, and evaluation of the prototype. The major contribution of this study is to demonstrate the storage of cadastral survey data such as survey marks and traverse lines in the BIM environment. Therefore, this research contributes to the further enrichment of BIM with incorporating data elements related to cadastral surveying practices. It is confirmed that current BIM-based tools provide restricted capabilities for explicit management and visualiza- tion of cadastral survey data. This limitation can be addressed in the future enhancements of BIM in terms of supporting important elements for cadastral survey data.  相似文献   

13.
随着城市空间利用多元化的不断深入,地籍管理中2维宗地图常因界址不明而引发土地纠纷,这种2维地籍管理模式已不能真实、直观地表现土地的3维立体化利用情况。当前,3维地理信息技术与地籍管理的结合,产生了一种崭新的地籍管理模式——3维地籍管理。3维地籍管理在实践中取得了较好的效果,是未来城市地籍管理的一种重要手段。本文以长春市城区3维地籍数据库系统建设为例,详细介绍了该系统的设计思路以及功能实现,并对其关键技术进行分析。  相似文献   

14.
提出了一种适合复杂三维建筑物模型高效网络传输的线性几何编码方法。首先对建筑物模型进行体元化,构建原始模型的八叉树索引,然后依据索引结构的层间扩展模式和各模式的经验概率对其几何信息进行线性压缩编码,最后通过构建空间密度场,采用改进的MC算法对线性码流进行解码重构。实验表明,该方法不受原始模型表面拓扑连接关系的约束,能够在保持模型外观的前提下有效减少复杂三维建筑物模型网络传输的数据量和等待时间。  相似文献   

15.
The paper presents a cycle graph analysis approach to the automatic reconstruction of 3D roof models from airborne laser scanner data. The nature of convergences of topological relations of plane adjacencies, allowing for the reconstruction of roof corner geometries with preserved topology, can be derived from cycles in roof topology graphs. The topology between roof adjacencies is defined in terms of ridge-lines and step-edges. In the proposed method, the input point cloud is first segmented and roof topology is derived while extracting roof planes from identified non-terrain segments. Orientation and placement regularities are applied on weakly defined edges using a piecewise regularization approach prior to the reconstruction, which assists in preserving symmetries in building geometry. Roof corners are geometrically modelled using the shortest closed cycles and the outermost cycle derived from roof topology graph in which external target graphs are no longer required. Based on test results, we show that the proposed approach can handle complexities with nearly 90% of the detected roof faces reconstructed correctly. The approach allows complex height jumps and various types of building roofs to be firmly reconstructed without prior knowledge of primitive building types.  相似文献   

16.
Outdoor navigation is widely used in daily life, but faces various issues related to the fidelity of outdoor navigation networks. For instance, agents (pedestrians) are often guided via unrealistic detours around places without clear paths (e.g., squares) or if there are vertical constraints such as overpasses/bridges. This is partly explained by the fact that the main sources of navigation networks in current outdoor navigation are two‐dimensional road/street networks. Utilizing a three‐dimensional space‐based navigation model, compatible with some indoor approaches, is a popular way to address the above‐mentioned issues. A 3D space‐based navigation model is generated by treating 3D spaces as nodes and the shared faces as edges. Inputs of this model are enclosed 3D spaces (volumes). However, outdoor spaces are generally open and unbounded. This article puts forward an approach to enclose outdoor spaces and mimic the indoor environments to derive a network based on connectivity and accessibility of spaces. The approach uses 2.5D maps and consists of three major steps: object footprint determination, footprint classification and space creation. Two use cases demonstrate the proposed approach. Enclosing outdoor spaces opens a new research direction toward providing seamless indoor/outdoor navigation for a range of agents.  相似文献   

17.
根据现有三维数据模型和地籍数据特点,在分析实体(E)和四面体格网(TEN)的基础上,对三维地籍实体信息组织进行研究,提出了基于实体-四面体格网模型(E-TEN模型)的三维地籍数据模型,其核心思想是实体作整体结构,TEN做局部结构。在数据结构中,通过特定方式(特殊属性值CX)将二者结合在一起。该模型能够实现地籍实体对几何、属性等综合信息的一体化组织,有利于实现复杂三维地籍实体三维空间数据的有效组织与管理。  相似文献   

18.
按照简单地块的8种拓扑关系分类定义,计算简单地块的拓扑关系。将复合地块的外边界与空洞分离为m+1个(m是空洞数)简单多边形,分别计算外边界之间、空洞之间、外边界与空洞之间的拓扑关系,并且按照不同的拓扑关系组合,计算复合地块的8种拓扑关系。  相似文献   

19.
三维地籍概念模型的设计研究   总被引:13,自引:0,他引:13  
结合目前地籍管理日常业务绝大多数仅涉及到土地使用权信息变更的管理实践,提出了适用于我国的基于土地使用权的复合三维地籍概念模型,并进一步提出了“房地合一”三维地籍概念模型的设计。  相似文献   

20.
Procedural modeling of three‐dimensional shapes plays a significant role in many areas nowadays. Methods based on the automation of the modeling process offer a variety of three‐dimensional structures, saving time and money. Geometry synthesis is currently used in many fields including digital cinema, electronic entertainment and simulation. There is a need to replace designers' work with intelligent automated algorithms, especially in the case of terrain modeling. This article addresses the problem of modeling virtual caves and tunnels and presents alternative solutions in the form of a hybrid system. The innovative approach combines two independent methods well known in computer graphics: shape grammars and shape morphing for modeling three‐dimensional geometry. In the modeling process, it is possible to obtain the characteristics of 3D structures with non‐spherical mesh topology. The objects and their transformations are described by functions, while production grammars define the geometry modeling process. The scene graph can be expanded by classic productions and optimized by morphing productions. Obtained shapes can be freely deformed in subsequent productions. The system offers control over the process of modeling and the resulting structure can be rendered up to a high level of realism. We also propose some measures that can be used to verify the modeling results: coefficients indicating the degree of convexity of three‐dimensional model topology based on the structure of inequality, the volume of the model, surface model and the number of model elements.  相似文献   

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