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An optimum vehicular path algorithm for traffic network based on hierarchical spatial reasoning 总被引:5,自引:0,他引:5
Human beings' intellection is the characteristic of a distinct hierarchy and can be taken to construct a heuristic in the shortest path algorithms.It is detailed in this paper how to utilize the hierarchical reasoning on the basis of greedy and directional strategy to establish a spatial heuristic,so as to improve running efficiency and suitability of shortest path algorithm for traffic network.The authors divide urban traffic network into three hierarchies and set forward a new node hierarchy division rule to avoid the unreliable solution of shortest path.It is argued that the shortest path,no matter distance shortest or time shortest,is usually not the favorite of drivers in practice.Some factors difficult to expect or quantify influence the drivers' choice greatly.It makes the drivers prefer choosing a less shortest,but more reliable or flexible path to travel on.The presented optimum path algorithm,in addition to the improvement of the running efficiency of shortest path algorithms up to several times,reduces the emergence of those factors,conforms to the intellection characteristic of human beings,and is more easily accepted by drivers.Moreover,it does not require the completeness of networks in the lowest hierarchy and the applicability and fault tolerance of the algorithm have improved.The experiment result shows the advantages of the presented algorithm.The authors argued that the algorithm has great potential application for navigation systems of large-scale traffic networks. 相似文献
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Human beings’ intellection is the characteristic of a distinct hierarchy and can be taken to construct a heuristic in the shortest path algorithms. It is detailed in this paper how to utilize the hierarchical reasoning on the basis of greedy and directional strategy to establish a spatial heuristic, so as to improve running efficiency and suitability of shortest path algorithm for traffic network. The authors divide urban traffic network into three hierarchies and set forward a new node hierarchy division rule to avoid the unreliable solution of shortest path. It is argued that the shortest path, no matter distance shortest or time shortest, is usually not the favorite of drivers in practice. Some factors difficult to expect or quantify influence the drivers’ choice greatly. It makes the drivers prefer choosing a less shortest, but more reliable or flexible path to travel on. The presented optimum path algorithm, in addition to the improvement of the running efficiency of shortest path algorithms up to several times, reduces the emergence of those factors, conforms to the intellection characteristic of human beings, and is more easily accepted by drivers. Moreover, it does not require the completeness of networks in the lowest hierachy and the applicability and fault tolerance of the algorithm have improved. The experiment result shows the advantages of the presented algorithm. The authors argued that the algorithm has great potential application for navigation systems of large-scale traffic networks. 相似文献
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经典移动曲面滤波算法由于算法简练,适用范围广泛且滤波效果较好,适用于多种地形。但是传统移动曲面滤波方法存在较多缺陷,如计算阈值参数难以确定、各个格网间阈值参数缺少相关性、分类主要依据高差阈值及水平距离相关性较小等缺点。文中提出层次聚类算法,将三维地形转换为二维平面,利用相邻点水平距离和高差构建数据集,进行聚类判断点云的属性,采用ISPRS提供的15组样本,定性和定量分析本算法的滤波精度。为验证本聚类算法的优越性和科学性,同时与改进型移动曲面和PTD滤波算法进行精度对比,充分说明本算法相较于其他算法的优越性和高效性。 相似文献
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针对多尺度表达中同名线要素的变换问题,提出一种层次特征点控制下的线状要素Morphing变换方法,在已有的线性插值Morphing变换基础上,利用层次特征点对线要素进行分段控制,按对应弧段的结点的相对位置在本弧段的相同的相对位置处插入点,提高插值过程中点的位置对应精度,使中间比例尺的插值表达得到优化,提高Morphing变换的精度。 相似文献
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An adaptive dual clustering algorithm based on hierarchical structure: A case study of settlement zoning 下载免费PDF全文
Traditional dual clustering algorithms cannot adaptively perform clustering well without sufficient prior knowledge of the dataset. This article aims at accommodating both spatial and non‐spatial attributes in detecting clusters without the need to set parameters by default or prior knowledge. A novel adaptive dual clustering algorithm (ADC+) is proposed to obtain satisfactory clustering results considering the spatial proximity and attribute similarity with the presence of noise and barriers. In this algorithm, Delaunay triangulation is utilized to adaptively obtain spatial proximity and spatial homogenous patterns based on particle swarm optimization (PSO). Then, a hierarchical clustering method is employed to obtain clusters with similar attributes. The hierarchical clustering method adopts a discriminating coefficient to adaptively control the depth of the hierarchical architecture. The clustering results are further refined using an optimization approach. The advantages and practicability of the ADC+ algorithm are illustrated by experiments on both simulated datasets and real‐world applications. It is found that the proposed ADC+ algorithm can adaptively and accurately detect clusters with arbitrary shapes, similar attributes and densities under the consideration of barriers. 相似文献
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We presented a multiresolution hierarchical classification (MHC) algorithm for differentiating ground from non-ground LiDAR point cloud based on point residuals from the interpolated raster surface. MHC includes three levels of hierarchy, with the simultaneous increase of cell resolution and residual threshold from the low to the high level of the hierarchy. At each level, the surface is iteratively interpolated towards the ground using thin plate spline (TPS) until no ground points are classified, and the classified ground points are used to update the surface in the next iteration. 15 groups of benchmark dataset, provided by the International Society for Photogrammetry and Remote Sensing (ISPRS) commission, were used to compare the performance of MHC with those of the 17 other publicized filtering methods. Results indicated that MHC with the average total error and average Cohen’s kappa coefficient of 4.11% and 86.27% performs better than all other filtering methods. 相似文献
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An iterative algorithm to calculate mutual correlation using hierarchical key points and the search space mark principle is proposed. An effective algorithm is designed to improve the matching speed. By hierarchical key point algorithm and mutual correlation coefficients of the matching images, the important points can be iteratively calculated in the images hierarchically, and the correlation coefficient can be obtained with satisfactory precision. Massive spots in the parameter space which are impossible to match can be removed by the search space mark principle. Two approximate continuities in the correlation image matching process, the image gray level distribution continuity and the correlation coefficient value in the parameter space continuity, are considered in the method. The experiments show that the new algorithm can greatly enhance matching speed and achieve accurate matching results. 相似文献
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针对边坡的台阶状地形特征是露天矿地形表达的关键和难点问题,该文基于边坡台阶要素的空间关系建立边坡层次关系模型,采用一种逐层加入扩展点和约束线的方法生成扩展约束TIN模型,将某露天煤矿作为实验区,实现了露天矿DEM的动态建模。结果表明:提高了边坡坡面的层级可视化效果,保持了地形结构的完整性,实现了边坡实体单元的分层次表达,能够获得不同水平层次的DEM数据。基于边坡特征分析的分层约束方法为露天矿DEM的构建提供了一种思路,可为边坡监测、灾变分析和灾情预测等领域提供精确的地形数据。 相似文献
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Many cognitive studies have indicated that the path simplicity may be as important as its distance travelled. However, the optimality of paths for current navigation system is often judged purely on the distance travelled or time cost, and not the path simplicity. To balance these factors, this paper presented an algorithm to compute a path that not only possesses fewest turns but also is as short as possible by utilizing the breadth-first-search strategy. The proposed algorithm started searching from a starting point, and expanded layer by layer through searching zero-level reachable points until the endpoint is found, and then deleted unnecessary points in the reverse direction. The forward searching and backward cleaning strategies were presented to build a hierarchical graph of zero-level reachable points, and form a fewest-turn-path graph (G*). After that, a classic Dijkstra shortest path algorithm was executed on the G* to obtain a fewest-turn-and-shortest path. Comparing with the shortest path in Baidu map, the algorithm in this work has less than half of the turns but the nearly same length. The proposed fewest-turn-and-shortest path algorithm is proved to be more suitable for human beings according to human cognition research. 相似文献
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Fei Hu Yongyao Jiang Yun Li Weiwei Song Daniel Q. Duffy 《International Journal of Digital Earth》2020,13(3):410-428
ABSTRACTEarth observations and model simulations are generating big multidimensional array-based raster data. However, it is difficult to efficiently query these big raster data due to the inconsistency among the geospatial raster data model, distributed physical data storage model, and the data pipeline in distributed computing frameworks. To efficiently process big geospatial data, this paper proposes a three-layer hierarchical indexing strategy to optimize Apache Spark with Hadoop Distributed File System (HDFS) from the following aspects: (1) improve I/O efficiency by adopting the chunking data structure; (2) keep the workload balance and high data locality by building the global index (k-d tree); (3) enable Spark and HDFS to natively support geospatial raster data formats (e.g., HDF4, NetCDF4, GeoTiff) by building the local index (hash table); (4) index the in-memory data to further improve geospatial data queries; (5) develop a data repartition strategy to tune the query parallelism while keeping high data locality. The above strategies are implemented by developing the customized RDDs, and evaluated by comparing the performance with that of Spark SQL and SciSpark. The proposed indexing strategy can be applied to other distributed frameworks or cloud-based computing systems to natively support big geospatial data query with high efficiency. 相似文献
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ABSTRACTThe mapping of spatiotemporal point features plays an important role in geovisualization. However, such mapping suffers from low efficiency due to computational redundancy when similar symbols are used to visualize spatiotemporal point features. This paper presents a similarity-based approach to predict and avoid computational redundancy, which improves mapping efficiency. First, to identify computational redundancy, the similarity of point symbols is measured based on commonalities in symbol graphics and symbol drawing operations. Second, a similarity-enhanced method is proposed to comprehensively predict and avoid computational redundancies when mapping spatiotemporal point features. This approach was tested using two real-world spatiotemporal datasets. The results suggest that the proposed approach offers relatively large performance improvements. 相似文献
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基于多尺度虚拟网格与坡度阈值的机载LiDAR点云滤波方法 总被引:1,自引:0,他引:1
点云滤波是机载LiDAR数据后处理的基础工作,本文提出一种基于多尺度虚拟网格与坡度阈值的机载LiDAR点云滤波方法。该方法采用类似影像金字塔的方式构建不同尺度即不同分辨率的虚拟网格,各级网格都以每个方格内最低点作为地面种子点,然后根据坡度阈值以分辨率由低到高的方式逐层对种子点进行平滑处理,最后以最高分辨率即最小尺度虚拟网格地面种子点作为基准种子点对整个数据集进行滤波处理。本文分别采用城区与郊区两块机载LiDAR数据进行了实验。实验表明,该方法能够有效地提取出地面点,运算效率也比较高,具有一定的实用价值。 相似文献