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虚拟地形建模中地物与地形匹配的算法研究 总被引:1,自引:0,他引:1
对于大比例尺条件下的地形环境仿真而言,采用贴2维纹理的方式表示地物已远远不能满足定位精度和可视化效果的需要,因为每个地物都是一个清晰可辨的3维实体了。在这种情况下地物模型能否与地形模型相匹配(即虚拟场景中的地物既不悬于地表之上也不陷入地表之下)将直接关系到视觉感受的逼真程度,以及在虚拟场景中对目标实施打击的精确程度。文中就如何实现地物模型与地形模型在数据层次上的匹配提出了一个解决方案,并对具体算法进行了详细阐述。实验结果表明了算法的正确性和实用性,由此说明匹配方案较为行之有效。 相似文献
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以建筑物和道路实体模型为例,对其与地形模型的匹配方法进行研究与试验。结果表明,顾及建筑物与道路实体模型特征的地形模型匹配结果更符合实际建模要求,为构建逼真的三维数字环境提供了基础。 相似文献
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对于大比例尺条件下的地形环境仿真而言,采用贴2维纹理的方式表示地物已远远不能满足定位精度和可视化效果的需要,因为每个地物都是一个清晰可辨的3维实体了.在这种情况下地物模型能否与地形模型相匹配(即虚拟场景中的地物既不悬于地表之上也不陷入地表之下)将直接关系到视觉感受的逼真程度,以及在虚拟场景中对目标实施打击的精确程度.文中就如何实现地物模型与地形模型在数据层次上的匹配提出了一个解决方案,并对具体算法进行了详细阐述.实验结果表明了算法的正确性和实用性,由此说明匹配方案较为行之有效. 相似文献
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基于TIN的半自动多影像同名线段匹配算法研究 总被引:1,自引:0,他引:1
刘亚文 《武汉大学学报(信息科学版)》2004,29(4):342-345
提出了根据同名像点构成三角网 (TIN)来进行同名直线的匹配。依据TIN预测左影像上一条给定直线在右影像上同名直线的搜索范围,计算给定直线与候选直线的灰度相关系数,取最大相关系数所对应的直线为同名直线。实验证明,该算法简单、可行。 相似文献
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The problem of taking an unorganized point cloud in 3D space and fitting a polyhedral surface to those points is both important and difficult. Aiming at increasing applications of full three dimensional digital terrain surface modeling, a new algorithm for the automatic generation of three dimensional triangulated irregular network from a point cloud is proposed. Based on the local topological consistency test, a combined algorithm of constrained 3D Delaunay triangulation and region-growing is extended to ensure topologically correct reconstruction. This paper also introduced an efficient neighboring triangle location method by making full use of the surface normal information. Experimental results prove that this algorithm can efficiently obtain the most reasonable reconstructed mesh surface with arbitrary topology, wherein the automatically reconstructed surface has only small topological difference from the true surface. This algorithm has potential applications to virtual environments, computer vision, and so on. 相似文献
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TAN Renchun YAO Lan 《地球空间信息科学学报》2007,10(1):71-74
3D reconstruction of terrain model based on digital line graphics (DLG) is discussed. An auto-coupling triangles algo-rithm based on triangle topological relationship is put forward, and the topological data model of complicated terrain is developed. Based on this data model, automatic 3D topological reconstruction of terrain is realized. 相似文献
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The geometric and physical analysis methods are conventional methods for the derivation of skeleton lines in the fields of cartography, digital photogrammetry, and related areas. This paper proposes a stepwise approach that uses the physical analysis method in the first stage and the geometric analysis method in the subsequent stage. The physical analysis method analyses the terrain globally to obtain a rough set of skeleton lines for a terrain surface. The rough skeleton lines help to structure the ordering of feature points by the geometric analysis method. 相似文献
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HUANGPeizhi Poh-ChinLai 《地球空间信息科学学报》2002,5(2):68-73
The geometric and physical analysis methods are conventional methods for the derivation of skeleton lines in the fields of cartography,digital photogrammetry,and related areas.this paper proposes a stepwise approach that uses the physical analysis method in the first stage and the geometric analysis method in the subsequent stage.The physical analysis method analyses the terrain globally to obtain a rough set of skeleton lines for a terrain surface.The rough skeleton lines help to structure the ordering of feature points by the geometric analysis method. 相似文献
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针对传统的地形模型加工方法引起的地貌表达失真和加工效率低等问题,该文提出了基于数字高程模型的地形模型数控雕刻技术。采用地形图形特征化处理地貌特征失真和微地貌丢失问题,较好地表达了区域地貌特征;依据地貌特征优化雕刻参数匹配求解地形模型的精细雕刻和加工效率之间矛盾,实现了地形模型的精确表达和快速加工。生产实验结果表明,地形模型数控雕刻技术不仅解决了地貌特征表达问题,提升了地形模型的表达力,还实现了地形模型的快速成型。研究结果对地形模型的开发和应用具有重要的参考价值。 相似文献
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基于地形匹配的InSAR地形变化检测方法研究 总被引:1,自引:0,他引:1
针对目前我国InSAR系统中定位定姿设备精度不高的现状,提出了一种基于地形匹配的地形变化检测方法。该方法是InSAR数据应用于地形变化检测的一种新途径,能够在InSAR系统直接定位精度不高的情况下,提高地形变化检测数据处理的自动化程度。 相似文献
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