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1.
The algorithm for the solution of a three-dimensional (3D) structural inverse problem in potential theory is described. The algorithm is based on the method of linear integral representations and on the method of extending compacts. The proposed approach is verified on model examples for an anomalous gravity field.  相似文献   

2.
可控源音频大地电磁三维共轭梯度反演研究   总被引:9,自引:5,他引:4       下载免费PDF全文
可控源音频大地电磁法在资源勘探等领域中发挥着重要的作用.我们把有限差分数值模拟方法用于可控源音频大地电磁三维正演,结合正则化反演方案和共轭梯度反演的思路,将反演中的雅可比矩阵计算问题转为求解两次"拟正演"问题,得到模型参数的更新步长,形成反演迭代,实现了可控源音频大地电磁三维共轭梯度反演算法.该反演算法可用于对有限长度电偶源激发下采集到的可控源音频大地电磁全区(近区、过渡区和远区)视电阻率和相位资料进行三维反演定量解释,获得地下三维模型的电阻率结构.理论模型合成数据的反演算例验证了所实现的可控源音频大地电磁三维共轭梯度反演算法的有效性和稳定性.  相似文献   

3.
3D seismic data are usually recorded and processed on rectangular grids, for which sampling requirements are generally derived from the usual 1D viewpoint. For a 3D data set, the band region (the region of the Fourier space in which the amplitude spectrum is not zero) can be approximated by a domain bounded by two cones. Considering the particular shape of this band region we can use the 3D sampling viewpoint, which leads to weaker sampling requirements than does the 1D viewpoint; i.e. fewer sample points are needed to represent data with the same degree of accuracy. The 3D sampling viewpoint considers regular nonrectangular sampling grids. The recording and processing of 3D seismic data on a hexagonal sampling grid is explored. The acquisition of 3D seismic data on a hexagonal sampling grid is an advantageous economic alternative because it requires 13.4% fewer sample points than a rectangular sampling grid. The hexagonal sampling offers savings in data storage and processing of 3D seismic data. A fast algorithm for 3D discrete spectrum evaluation and trace interpolation in the case of a 3D seismic data set sampled on a hexagonal grid is presented and illustrated by synthetic examples. It is shown that by using this algorithm the hexagonal sampling offers, approximately, the same advantage of saving 13.4% in data storage and computational time for 3D phase-shift migration.  相似文献   

4.
表面多次波是海洋地震勘探中的主要问题.目前,二维数据驱动的表面多次波压制技术(SRME)已经比较成熟,并且已经成为工业界压制海洋表面多次波的主流方法.但是由于二维SRME算法没有考虑横测线方向上多次波的贡献,导致在处理实际三维海洋资料时存在比较大的误差.将二维SRME算法扩展到三维空间后可以得到三维SRME算法,但是由于目前实际采集的三维海洋资料的观测系统存在拖缆漂移,而且横测线方向采样过于稀疏,直接应用三维SRME算法无法准确预测表面多次波.本文提出的通过数据规则化配合稀疏反演的三维表面多次波压制方法能够解决这种实际资料和三维SRME算法之间的矛盾.本文通过研究数据规则化与反规则化技术,使得数据分布满足三维SRME的要求;通过研究稀疏反演技术,有效解决了横测线方向采样稀疏对于多次波预测的影响,三维实际海洋资料的应用结果验证了方法的有效性和可行性.  相似文献   

5.
Over a century ago Pearson solved the problem of fitting lines in 2D space to points with noisy coordinates in both dimensions. Surprisingly, however, the case of fitting lines in 3D space has seen little attention, though Adcock long ago published a brief (one page) article claiming that the solution that minimized orthogonal distances is the most probable. We solve this problem using a new algorithm for the Total Least-Squares (TLS) solution within an Errors-In-Variables Model, respectively an equivalent nonlinear Gauss-Helmert Model. Following Roberts, only four parameters are estimated, thereby avoiding over-parametrization that may lead to unnecessary singularities and, hence, require the introduction of constraints to the model. The current pervasiveness of Global Navigation Satellite Systems, robotic total stations, and digital laser scanners as sources of geodetic observations means that geodetic engineers and scientists now commonly work with observational models in 3D space as opposed to classical geodetic methods that often separated horizontal and vertical observational models. And while several papers have been written describing a TLS solution for line fitting problems in 2D space, the extension to 3D space is not readily apparent from these works. This further motivates the treatment of the 3D problem in some detail in this contribution.  相似文献   

6.
研究了基于矢量有限元方法的大地电磁带地形三维反演算法并开发了三维反演计算程序代码.在大地电磁场正演数值模拟方面,采用并行直接稀疏求解器PARDISO且无需进行散度校正的快速正演方案,对典型地形模型,在中等规模计算条件下,与双共轭梯度法(BICG)计算结果比较,发现PARDISO比BICG快10倍以上;通过理论模型试算,并与前人的有限元法计算结果对比,验证了带地形三维正演计算程序的正确性.在反演方面,本研究基于共轭梯度方法编写了大地电磁带地形三维反演代码,为了避免直接求取雅可比矩阵,将反演中的雅可比矩阵计算问题转为求解两次“拟正演”问题,进而将PARDISO的快速正演方案应用于“拟正演”问题的求解,以提高反演计算效率.利用开发的反演算法对多个带地形地电模型的合成数据进行了三维反演,反演结果能很好地重现理论模型的电性结构,验证了本文开发的三维反演算法的正确性和可靠性.最后,利用该算法反演了某矿区大地电磁实测数据,反演得到的三维电性结构清晰地反映了研究区的地电特征,将反演结果与该区已有地质资料结合进行解释,应用效果明显,进一步验证了本文算法的有效性.  相似文献   

7.
The wavenumber iterative modelling (WIM) method was first introduced to estimate the static corrections for 2D land profiles by performing first-break inversion in the wavenumber domain. The WIM algorithm presents some useful advantages, of robustness, stability and flexibility. Robustness is obtained by intensive exploitation of all the available data and by application of an automatic function for mispick removal. Stability is the result of an iterative procedure that ensures convergence towards a stable and plausible solution even at the end of the profile where the problem is normally ill-posed. Finally, flexibility is due to the possibility of solving for multilayered structures and of estimating vertical gradients of the velocity.This work extends the WIM method to three dimensions. The extension is feasible because the three-dimensional (3D) problem can be decomposed into a number of small independent problems, one for any pair of wavenumbers k x ,  k y . The extension preserves the above-mentioned advantages. The parameters of the estimated model are affected differently by noise: the analysis of the input/output noise transfer function demonstrates that the high spatial frequencies of the velocity distributions are the components that are most affected by noise; thus, the algorithm includes a gradual damping of the higher wavenumbers of the velocity parameter. Although the WIM 3D algorithm requires a larger amount of RAM compared with other standard approaches, considerable reduction in CPU run time can be achieved as every wavenumber pair can be treated as an independent linear problem.  相似文献   

8.
In many land seismic situations, the complex seismic wave propagation effects in the near‐surface area, due to its unconsolidated character, deteriorate the image quality. Although several methods have been proposed to address this problem, the negative impact of 3D complex near‐surface structures is still unsolved to a large extent. This paper presents a complete 3D data‐driven solution for the near‐surface problem based on 3D one‐way traveltime operators, which extends our previous attempts that were limited to a 2D situation. Our solution is composed of four steps: 1) seismic wave propagation from the surface to a suitable datum reflector is described by parametrized one‐way propagation operators, with all the parameters estimated by a new genetic algorithm, the self‐adjustable input genetic algorithm, in an automatic and purely data‐driven way; 2) surface‐consistent residual static corrections are estimated to accommodate the fast variations in the near‐surface area; 3) a replacement velocity model based on the traveltime operators in the good data area (without the near‐surface problem) is estimated; 4) data interpolation and surface layer replacement based on the estimated traveltime operators and the replacement velocity model are carried out in an interweaved manner in order to both remove the near‐surface imprints in the original data and keep the valuable geological information above the datum. Our method is demonstrated on a subset of a 3D field data set from the Middle East yielding encouraging results.  相似文献   

9.
A three-dimensional (3-D) kinematic migration algorithm for media in which migration velocity varies linearly with depth is developed, implemented and tested. The algorithm is based on the concept that a single reflection or diffraction in a (zero- or finite-offset) trace may have originated at any point on a constant traveltime surface within the Earth defined by the observed two-way traveltime. The envelope of all such constant time surfaces, for all observed reflections and diffractions produced by one reflector, is the desired migrated 3-D image. The optimal envelope position in depth is determined, beneath each point on a regular grid, by a statistical imaging condition; an incremental function of depth containing the number of constant time surfaces passing through that depth increment is cross-correlated with a Gaussian function whose width is chosen to correspond to the vertical scale of the features of interest. The numerical procedures are based on the observation that, in a medium in which velocity varies linearly with depth, ray segments are circular so traveltimes can be computed analytically. Also, traveltimes are independent of azimuth so the 3-D problem can be collapsed into an equivalent 2-D problem. The algorithm is illustrated and tested by application to synthetic data and to scale-model data from the Seismic Acoustics Laboratory at the University of Houston.  相似文献   

10.
We present a brief review of gravity forward algorithms in Cartesian coordinate system, including both space-domain and Fourier-domain approaches, after which we introduce a truly general and efficient algorithm, namely the convolution-type Gauss fast Fourier transform (Conv-Gauss-FFT) algorithm, for 2D and 3D modeling of gravity potential and its derivatives due to sources with arbitrary geometry and arbitrary density distribution which are defined either by discrete or by continuous functions. The Conv-Gauss-FFT algorithm is based on the combined use of a hybrid rectangle-Gaussian grid and the fast Fourier transform (FFT) algorithm. Since the gravity forward problem in Cartesian coordinate system can be expressed as continuous convolution-type integrals, we first approximate the continuous convolution by a weighted sum of a series of shifted discrete convolutions, and then each shifted discrete convolution, which is essentially a Toeplitz system, is calculated efficiently and accurately by combining circulant embedding with the FFT algorithm. Synthetic and real model tests show that the Conv-Gauss-FFT algorithm can obtain high-precision forward results very efficiently for almost any practical model, and it works especially well for complex 3D models when gravity fields on large 3D regular grids are needed.  相似文献   

11.
本文介绍了多震相的层析成像的思路和算法,通过穿透和反射走时可以同时作出2维和3维慢度(速度的倒数)重建。我们分析了在穿透和反射数据中确定速度和深度的不确定性,并认识到深度扰动对反射走时异常比慢度扰动更敏感。由不同波类型所提供的对速度和深度的约束,这个算法实际上减少了在一般反射层析成像在速度和深度之间的不确定性,并且也避免了在穿透层析成像中的不确定问题。线性化反演是通过从反射界面深度由分离速度参数迭代进行的。使用一个快速的2-D和3-D射线跟踪算法来计算穿透和反射走时和对幔度及反射界面深度的偏导数。深度和速度都用立方B样条函数来进行参数化。合成例子表明,当同时考虑穿透和反射时间,层析成像的结果得到改进。这个方法也应用到英国煤炭测量局(BritishCoalMeasures)沿跨线排列所记录的逆VSP数据组。通过使用波形配合技术,用同时确定时间延迟和叠加权,可以自动拾取旅行时间。所观察到的逆VSP层析成像可比周围介质具有较低速度的两个断层区域成像。断层的位置由附近的反射测线所确定。本文还讨论了在复杂2-D和3-D非均匀各向同性介质中地震射线跟踪方法。界面的几何形状和水平速度场都通过使用非均匀步长立方B-样条节点  相似文献   

12.
基于波动方程三维表面多次波预测方法研究   总被引:4,自引:3,他引:1       下载免费PDF全文
与传统的二维表面多次波预测算法相比,基于波动方程的全三维表面多次波预测方法无需对地下介质做简单近似,其更符合地震波在地下介质中传播的真实状况,是地震资料处理中解决多次波预测问题的强有力工具.本文从三维多次波预测的基本理论出发,给出了全三维多次波预测算法的预测矩阵表示、计算方法以及实现条件,采用GPU(图形处理器)加速全三维表面多次波预测,较传统的CPU串行计算,GPU并行预测表面多次波的计算效率约提高165倍.文中分别利用二维和三维表面多次波预测算法对理论模拟的含表面多次波的三维地震数据进行多次波预测计算,对比分析结果表明,相比于二维算法,文中所述的基于波动方程的全三维表面多次波预测效果明显改善,其计算精度更高,辅以合理有效的自适应相减算法,可获得高精度的地震勘探资料表面多次波压制数据.  相似文献   

13.
Based on an average‐derivative method and optimization techniques, a 27‐point scheme for a 3D frequency‐domain scalar wave equation is developed. Compared to the rotated‐coordinate approach, the average‐derivative optimal method is not only concise but also applies to equal and unequal directional sampling intervals. The resulting 27‐point scheme uses a 27‐point operator to approximate spatial derivatives and the mass acceleration term. The coefficients are determined by minimizing phase velocity dispersion errors and the resultant optimal coefficients depend on ratios of directional sampling intervals. Compared to the classical 7‐point scheme, the number of grid points per shortest wavelength is reduced from approximately 13 to approximately 4 by this 27‐point optimal scheme for equal directional sampling intervals and unequal directional sampling intervals as well. Two numerical examples are presented to demonstrate the theoretical analysis. The average‐derivative algorithm is also extended to a 3D frequency‐domain viscous scalar wave equation.  相似文献   

14.
基于光滑约束的最小二乘法是三维电阻率反演的主要方法,但该方法在某些情况下存在着多解性较强的问题,且普遍耗时较长,严重制约了三维反演方法的推广与发展.为改善上述问题,将表征模型参数变化范围的不等式约束作为先验信息引入最小二乘线性反演方法中,有效地改善了反演结果的精度,降低了反演的多解性问题.为了解决耗时较长的问题,基于预条件共轭梯度(PCG)算法和Cholesky分解法的特点提出了一套优化三维电阻率反演计算效率的计算方案.在该方案中,Cholesky分解法被用来求解敏感度矩阵计算中的多个点源场的正演问题,Cholesky分解法只需对总体系数矩阵进行一次分解,然后对不同的右端向量进行回代即可.将预条件共轭梯度法引入到三维电阻率反演方程的求解中,将雅可比迭代中的对角阵作为预处理矩阵,其具有求逆方便、无需内存空间的特点,有效地加快了收敛速度.对合成数据以及实测数据的反演算例表明,借助不等式约束和反演效率优化方案,最小二乘反演方法可得到较为精确的反演结果,有效地提高了反演计算效率,具有良好的推广前景.  相似文献   

15.
可控源电磁场三维自适应矢量有限元正演模拟   总被引:1,自引:1,他引:0       下载免费PDF全文
刘颖  李予国  韩波 《地球物理学报》2017,60(12):4874-4886
本文实现了可控源电磁(CSEM)场三维自适应矢量有限元正演算法,该算法采用非结构四面体单元进行三维网格剖分,能够真实模拟地形起伏和复杂电性异常体.采用一次场和二次场分离的方式计算电磁场响应,能够有效解决有限元模拟中的源点奇异性,提高场源附近电磁场数值精度,其中一次场利用CSEM一维正演算法解析求得,二次场采用矢量有限元方法求得.并利用基于后验误差估计的自适应网格细化算法指导网格细化,以减少人为设计网格导致的误差.通过一维和三维模型的数值模拟,验证了本文算法的有效性:一维模型有限元解与解析解吻合得很好,电磁场振幅相对误差在1%左右,相位差整体小于1°;三维模型有限元解与有限体积解吻合得也很好.模拟了一个含三维倾斜板状异常体的可控源电磁响应,表明了本文算法模拟复杂地电结构电磁场的能力和有效性.  相似文献   

16.
A new method for the 2D inversion of induced polarization (IP) data in the time domain has been developed. The entire IP transients were observed and inverted into 2D Cole-Cole earth models, including resistivity, chargeability, relaxation time and the frequency constant. Firstly, a modified 1D time-domain electromagnetic algorithm was used to calculate the response of a layered polarizable ground. The transient signals were then inverted using the Marquardt method to derive the Cole-Cole parameters of each layer. However, model calculations showed that the EM effects could be neglected for the time range (>1 ms) and for the transmitter–receiver distances (<50 m) used in this study. Therefore, the induction effects were not considered for the solution of the 2D inverse problem and a DC solution was applied. An approximative forward algorithm was introduced in order to calculate the IP transients directly in the time domain and in order to speed up the inverse procedure. The approximation is highly accurate, and this is demonstrated by comparing the approximations with their exact solutions up to 3D. The inverse algorithm presented consists of two steps. The transient voltages of an array data set were inverted separately into a two-dimensional resistivity model for each time channel. The time-dependent resistivity of each cell was then interpreted as the response of a homogeneous half-space. In the 2D inversion algorithm, a 3D DC algorithm was used as a forward operator. The method only requires a standard 2D DC inversion and a homogenous half-space Cole-Cole inversion. The developed algorithm has been successfully applied to synthetic data sets and to a field data set obtained from a waste site situated close to Düren in Germany.  相似文献   

17.
Hybrid approaches find broad applications wherever all-in-one modelling of source, path, and site effects is too expensive. Our new 3D hybrid approach allows to compute the seismic wavefield in elastic isotropic models containing a complex local structure embedded in a large, but considerably simpler, regional structure. The hybrid modelling is realized in two successive steps.In the 1st step, the ray or discrete wave number (DWN) method is used to compute the seismic wavefield due to the source and simple regional structure. The complex local structure is not present. Thus, the excitation contains the source and regional path effects. The time history of this wavefield (excitation), recorded at the points of so called excitation box, is stored on a disk. The excitation box envelopes a small portion of a computational domain.The 2nd step of the hybrid method, now containing the complex local structure, is computed by finite differences (FD) inside the excitation box and its close vicinity. The excitation from the 1st step is now used to inject the 1st step wavefield into the 2nd step computation. After that, the hybrid combination of the 1st and 2nd steps contains the source, regional path, and local structure effects at reasonably lower computational costs than in case of all-in-one modelling.The 3D ray-FD method is tested on models in which the locally complex structure is the well-known Volvi lake basin, embedded in various 1D structures. The wavefield is excited by the point source situated outside the basin. Although the structure outside the excitation box may be less dimensional (2D, 1D, homogeneous), the whole problem is actually 3D due to the 3D features of the structure inside the excitation box, 3D shape of the excitation box, and arbitrary source — excitation-box configuration. Simple (1D) structures outside the excitation box allow for comparison with the alternative hybrid DWN-FD results. However the ray method is suitable for computation of 3D regional structures outside the excitation box. The results from both approaches show a very good agreement for realistic crustal and local structural models.  相似文献   

18.
利用积分方程法的大地电磁三维正演   总被引:3,自引:0,他引:3       下载免费PDF全文
利用积分方程法实现了均匀导电半空间三维大地电磁响应的数值模拟。求取张量格林函数积分时,采用二次剖分算法解决计算中奇异值问题,对于含有贝塞尔函数的积分项,利用结合连分式展开的高斯求积代替常规的快速汉克尔变换方法,确保了张量格林函数的正确计算并提高了计算精度。最后通过数值模拟结果的对比及模型试算验证了算法的正确性,所实现的三维大地电磁数值模拟算法为理论研究三维地电构造的大地电磁响应的分布规律提供了有效的工具,也为研究三维反演算法奠定了基础。  相似文献   

19.
We consider the problem of computing the most probable location of a target based on radar measurements of the subsurface. Our algorithm makes use of the maximum likelihood estimator (MLE), which represents a correlation between the measured data and synthetic data generated for the object of interest at different locations. Previous studies assume a plane-wave acquisition geometry and target object(s) embedded in a uniform background. In this paper, a generalization of the MLE method is presented which is valid for discrete point sources (and receivers) and a 2D model (i.e. a 2.5D acquisition geometry). Within this formulation the treatment of a non-uniform background model is also possible. We concentrate on geotechnical ground investigations and assume that the characteristic dimensions of the target object are in the range 1–2λ, (λ being the wavelength). The potential of the method is demonstrated employing cross-hole radar data acquired in a controlled field experiment. The MLE result is also compared with the image obtained employing a full reconstruction method such as diffraction tomography.  相似文献   

20.
可分裂的三维陡倾角深度偏移算法   总被引:3,自引:0,他引:3       下载免费PDF全文
对于构造复杂和存在明显速度横向变化地区的地震资料,三维深度偏移方法能同时消除波的衍射和折射效应,且对侧面波的收敛也很显著,故其成像结果能准确地反映地质构造在地下的空间分布.文中通过对深度偏移方程进行陡倾角近似,并利用二阶中心差分网格将三维方程离散分裂,极大地提高了运算效率和节约存贮量,同时在波场外推计算中采用了一种与差分相似的时移算法,较好地解决了差分频散现象和数值稳定性问题.理论模型和实际资料的试验结果进一步验证了算法的可行性和实用性.  相似文献   

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