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基于三维狄洛尼三角网的曲面重建算法
引用本文:贾军辉,黄明,刘祥磊.基于三维狄洛尼三角网的曲面重建算法[J].测绘学报,2018,47(2):281-290.
作者姓名:贾军辉  黄明  刘祥磊
作者单位:1. 北京建筑大学测绘与城市空间信息学院, 北京 100044;2. 北京市建筑遗产精细重构与健康监测重点实验室, 北京 100044;3. 代表性建筑与古建筑数据库教育部工程中心, 北京 100044
基金项目:北京市教育委员会科技计划一般项目(2016子项目49);国家自然科学基金(41601409;41501494);北京市自然科学基金(8172016);北京市科委2017年度创新基地培育与发展专项(Z171100002217075)
摘    要:随着三维激光扫描技术应用领域的不断拓展,对点云数据三维建模的需求越来越迫切。曲面重建技术作为三维建模的核心技术之一,在逆向工程、计算机视觉、计算机制图以及虚拟现实等技术领域都有着非常广泛的应用前景。本文提出一种基于三维狄洛尼三角网的曲面重建算法,其本质是一种结合了曲面生长算法思想的贪心算法,即在一定约束条件下,按照最优三角形选择标准,算法从预先构建好的三维狄洛尼三角网中,逐个筛选出最优三角形添加到生长曲面上,最终输出由一系列显式三角形所组成的流形曲面。这种方法对比目前主流的隐式曲面重建算法具有参数依赖性较小、不需要计算法线等优点,并且能够重建地形扫描、建筑物扫描和精细化扫描的点云模型。利用此算法对多种点云模型进行曲面重建试验,结果表明该算法生成曲面质量好、重建效率高、实用性强,能够很好地应用于三维建模领域。

关 键 词:三维建模  三维狄洛尼三角网  贪心算法  曲面重建  
收稿时间:2017-08-31
修稿时间:2017-12-05

Surface Reconstruction Algorithm Based on 3D Delaunay Triangulation
JIA Junhui,HUANG Ming,LIU Xianglei.Surface Reconstruction Algorithm Based on 3D Delaunay Triangulation[J].Acta Geodaetica et Cartographica Sinica,2018,47(2):281-290.
Authors:JIA Junhui  HUANG Ming  LIU Xianglei
Institution:1. School of Geomatics and Urban Spatial Information, Beijing University of Civil Engineering and Architecture, Beijing 100044, China;2. Beijing Key Laboratory for Architectural Heritage Fine Reconstruction & Health Monitoring, Beijing 100044, China;3. Engineering Research Center of Representative Building and Architectural Heritage Database, Ministry of Education, Beijing 100044, China
Abstract:With the development of 3D laser scanning technology,the demand for 3D modeling of point cloud data is increasing.As one of the core technologies of 3D modeling,surface reconstruction technology has an extremely widespread application prospect in reverse engineering,computer vision,computer graphics and virtual reality technology.This paper presents a surface reconstruction algorithm based on three-dimensional Delaunay triangulation,it is essentially a greedy algorithm,and combined with the idea of surface region growing algorithm.Manifold surface composed of a selection of explicit triangles can be reconstructed by this algorithm under a certain topological limit,the best triangles are selected from the preconstructed 3D Delaunay triangulation according to the appropriate triangle selection criteria by this algorithm,and added to the growing surface one by one.Compared with the current mainstream implicit surface reconstruction algorithm,this method has the advantages of less parameter dependency and no need to calculate normal line,and it can reconstruct the point cloud model of terrain scanning,building scanning and fine scanning.Using this algorithm to reconstruct the surface of a variety of point cloud models,experimental results show that the quality of the surface generated by the algorithm is choiceness,and the efficiency of reconstruction is faster,this surface reconstruction algorithm has stronger practicability and can be better applied in the field of 3D modeling.
Keywords:
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