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三维实体模型的建模技术
引用本文:游天,夏青.三维实体模型的建模技术[J].测绘科学,2012,37(6):172-174.
作者姓名:游天  夏青
作者单位:1. 中国科学院新疆生态与地理研究所,乌鲁木齐830011;中国科学院研究生院,北京100049
2. 信息工程大学测绘学院,郑州,450052
摘    要:三维实体模型是虚拟战场环境建立与应用的重要组成部分。本文重点研究了三维实体模型设计思路和制作技术方法,并以三维武器(飞机)模型作为实例进行了具体实践,阐述了基于3D-MAX设计武器模型的思路及实现过程、模型制作、模型渲染的技术方法。

关 键 词:实体模型  模型设计  模型制作  模型渲染  3D-MAX

Research on production technology of three-dimensional entity model
YOU Tian , XIA Qing.Research on production technology of three-dimensional entity model[J].Science of Surveying and Mapping,2012,37(6):172-174.
Authors:YOU Tian  XIA Qing
Institution:③(①Xinjiang Institute of Ecology and Geography,Chinese Academy of Sciences,Urumqi 830011,China;②Graduate University of Chinese Academy of Sciences,Beijing 100049,China;③Institute of Surveying and Mapping,Information Engineering University,Zhengzhou 450052,China)
Abstract:Three-dimensional simulated entity model is a magnificent part of the establishment and application of virtual battlefield environment.According to the needs of the virtual battlefield,this paper focused on the ideas of modeling and the technologies in production of three-dimensional entity model,and practiced with an example of three-dimensional weapons(such as aircraft)models.A case study of 3D weapon modeling based on 3D-MAX was also demonstrated,including the thinking and implementation process,as well as the modeling and rendering techniques,which would provide technical and methodological guidance for the three-dimensional battlefield entities(such as weapons)model building.
Keywords:entity model  model design  model modeling  model rendering  3D-MAX
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