首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   1篇
  免费   0篇
测绘学   1篇
  2017年   1篇
排序方式: 共有1条查询结果,搜索用时 0 毫秒
1
1.
In this work an evaluation procedure of the use of colour hue and texture for 3D symbolization of indoor environments using RGB-D data is presented. The main characteristics of the proposed method involve RGB-D cameras to collect colour and depth data and the evaluation of the visual variables colour hue and texture combined with visual aspects such as lighting and camera configuration for the symbolization of 3D indoor environments. High quality coloured point clouds of indoor environments are obtained with the Kinect sensor and then registered and processed in order to create 3D models. These sets of point clouds can be detected, recognized and classified under one of the three following main categories: ceiling, wall or floor. After classification is done, the resulting point clouds are properly treated as 3D triangular meshes in the MeshLab software. These meshes are then filtered to form complete surfaces which are then refined before being considered for visual variable application. We evaluated the proposed method on several indoor environments to show that it efficiently combines the colour and depth data obtained from RGB-D cameras with different parameters defined for the visual variables colour hue and texture for 3D symbolization of indoor environments.  相似文献   
1
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号